• IninewCrow@lemmy.ca
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    1 hour ago

    As an Indigenous Canadian, I think the whole Avatar series is sickening

    An invading colonizing force of foreign people invading a native people … but the natives are incapable of helping themselves so they need a white saviour to lead them in the fight against their oppressors

    It’s basically cultural appropriation masked as a space opera

    The worst part of it is how wealthy European people are still able in the most imaginative ways possible are able to monetize the misery and memory of oppressed people. Not only did they destroy entire cultures, they spend a good part of their time making money off of that memory and history.

    The only thing I enjoy about the films is the AI, CGI and special effects … beyond that, the writing is just another continuation of white people fantasizing about what it would be like to be a heroic Indigenous person who wins over colonizers … a fantasy that has never been allowed to exist in reality.

    • brucethemoose@lemmy.world
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      1 hour ago

      As opposed to the other Avatar, which explicitly features Inuit and mesoamerican cultures resisting literal fascist, genocidal regimes. And deconstructs the “chosen one” trope while they’re at it. And (as of now) uses culturally appropriate VAs.

    • Jo Miran@lemmy.ml
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      30 minutes ago

      My favorite movie about an Indigenous person taking on and invading and/or colonizing force is Prey. No white savior there.

  • Phil_in_here@lemmy.ca
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    1 hour ago

    These marketing campaigns are getting a bit extreme (and simultaneously really whiney)

    movie trailer voice "See Avatar: Fire and Ash in theaters now, or else! "

    " …or else James Cameron is gonna be really sad, you guys, and he’s gonna quit and just make a book, you guys. You guys!"

  • aislopmukbang@sh.itjust.works
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    59 minutes ago

    I realize I am a minority but I don’t think they were bad movies, not anything groundbreaking special effects aside, but not bad

  • SmokeyDope@piefed.social
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    1 hour ago

    The only reason the first one was any good was because they copied the homework of Unreal. All world building after the first has been shit and people only watched the first because of 3d which was a massive flex at the time.

    Tap for spoiler

    ontributed by Rúben Alvim (1) on 18.07.2004.

    One of director James Cameron’s pet projects after Titanic was an epic sci-fi extravaganza called Avatar, much hyped in Hollywood circles at the time and poised to redefine the notion of a truly alien world on the big screen.

    The project fell apart some years ago, but the scriptment (a hybrid between a script and a treatment ) by James Cameron still exists. Interestingly, you can find quite a few similarities between it and Unreal:


    Both feature a basic plot premise where, by virtue of circumstances mostly beyond his control, a reluctant hero becomes the saviour of the native race of an alien planet forced to mine their land for ore of utmost importance to an invading race coming from the skies. In both cases the saviour is seen by the natives as someone who also came from the skies and is thus initially met with some alarm or distrust only to be later hailed as a pseudo-messiah.


    The native race is called “Na’vi” in Avatar and “Nali” in Unreal. The physical description of the Na’vi by Cameron can be visualised as basically a cross between the Nalis’ tall, lean, slender bodies and the IceSkaarjs’ blueish skin colour patterns, facial features, ponytail-like dreadlocks and caudal appendages.


    The Nali in Unreal worship goddess Vandora. The home planet of the Na’vi in Avatar (which the Na’vi worship as a goddess entity) is named Pandora.


    In Avatar, one of the most dazzling alien settings described is a huge set of sky mountains, “like floating islands among the clouds”. One of the most memorable vistas in Unreal is Na Pali, thousands of miles up in the cloudy sky amidst a host of floating mountains. The main sky mountain range in Avatar is called “Hallelujah Mountains”. The main Unreal level set in Na Pali is called “Na Pali Haven”. Both include beautiful visual references to waterfalls streaming down the cliffs and dissolving into the clouds below.


    The Earth ship in Avatar is called “ISV-Prometheus”. One of the levels in Unreal takes place in the wreck of a Terran ship called “ISV-Kran”. Even more striking, in the expansion pack Return to Na Pali, the crashed ship the player is asked to salvage is called “Prometheus”.


    One of the deadly examples of local fauna in Unreal is the Manta, essentially a flying manta-ray. In Avatar, one of the most lethal aerial creatures is the Bansheeray, basically a flying manta-ray. The expansion Return to Na Pali even features a Giant Manta, while in Avatar one of the most formidable predators is a giant Bansheeray, which Cameron dubbed “Great Leonopteryx”.


    In the two stories (especially Return to Na Pali, on Unreal’s end), a plot point arises from the fact the precious ore behind the invasion of the planet (“tarydium” in Unreal, “unobtanium” in Avatar) causes problems in the scanners.


    Unreal was in development for several years before its release in 1998. The Avatar scriptment was probably finished as early as 1996-97. Bearing all the above in mind the temptation to start wondering about further suspicious parallels may be quite strong, but in spite of these similarities both titles have few else in common and many aspects actually veer off in wildly different directions. Even so, the coinciding factors can make for an interesting minutia comparison.

  • Zahille7@lemmy.world
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    44 minutes ago

    I like them. I think they’re fun times, and anything I even kind of enjoy I’m really upset if it never gets resolved or ends in some way.

    Like Jupiter’s Legacy on Netflix. Sure it had questionable acting and effects, and maybe the story wasn’t super well-written, but it had me invested and I was wanting to see what happened next.

  • brucethemoose@lemmy.world
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    1 hour ago

    If they do make it, then they get to feature the not airbenders for Avatar 4.

    And then the Not Avatar will come to save the world in Avatar 5.

  • warm@kbin.earth
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    37 minutes ago

    James Cameron needs to hire actual good story writers. He made an incredible world filled with potential, but he cannot write a story to save his life. It’s the most generic shit ever filled with plot holes, humans invading? Drop all that.

  • Skullgrid@lemmy.world
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    2 hours ago

    no on cares about the plot of avatar, and we’re still surprised people bother seeing it.

    • halcyoncmdr@lemmy.world
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      30 minutes ago

      People watch Avatar because of the bleeding edge CG. It’s not a unique story. It never has been. It’s Pocahontas. It’s Dances with Wolves. It’s Fern Gully. It’s A Man Called Horse.

      Theyre all similar stories. Foreign heroes saving the “savage” local population that can’t defend themselves from the technology, while learning about them along the way.

      The story isn’t why people go to watch Avatar.

    • Bluegrass_Addict@lemmy.ca
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      2 hours ago

      tbf, when I actually watched movies I never cared about the plot before hand anyways. I’m there to experience it while it’s playing, not learn about it beforehand, see trailers, hear what the movie is about then go watch it. it just ruins the movies

      now since I can’t get away from the world spoiling movies constantly, even in commericals about them… and corporations just remaking stuff and having zero creativity, I completely stopped watching all movies/tv shows.

      haven’t seen a movie since like 2020 I’d say. no plans to even see another. nothing is interesting.

    • dmention7@midwest.social
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      1 hour ago

      Yeah, we had Forest Avatar and Ocean Avatar. Now we have Fire Avatar, which still leaves room for Earth Avatar and Wind Avatar before they have to go fight the space cats.

      Each one will have the same story, but still get stretched to 4 hours.