• Desdinova@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    1
    ·
    11 minutes ago

    I’m late but here’s an oddball.

    Pokemon Mystery Dungeon: Explorers of Time

    If you’ve never played the mystery dungeon games, you never really see your character actually speak to anyone. You have internal thoughts you can read but when you talk to others you just kinda wiggle around.

    After you beat the final boss, you finally see your character speak with your partner and god damn it hit hard when I was a lad.

  • Rose@slrpnk.net
    link
    fedilink
    arrow-up
    2
    ·
    1 hour ago

    Many times in many games.

    Probably the most in Mass Effect series, so many emotional moments. ME2: Overlord’s end hits the hardest.

  • Nibodhika@lemmy.world
    link
    fedilink
    arrow-up
    4
    ·
    2 hours ago

    I’ve only seen it in the s thread once, and just up voting it didn’t seemed enough. I’ve played the majority of games people are mentioning here, some of them are quite sad and hit you like a punch in the stomach. Another one I also didn’t cried but felt very strongly about it and I don’t think I’ve seen it mentioned here was Life is Strange, there’s one particular scene that got me very hard.

    All of this is to say, I don’t usually cry on movies, books or games, it’s not a “boys don’t cry” kind of thing, I don’t have a problem with crying or with getting in touch with my feelings, I just don’t cry very often or for any reason. However, I don’t know if it was the story on its own or the blinking mechanic but Before your eyes had me crying, and wasn’t just a couple tears either, I only held myself together because I couldn’t leave the game until it finished. That game was an experience, I recommend going in blind and using the camera.

  • ralakus@lemmy.world
    link
    fedilink
    arrow-up
    5
    ·
    2 hours ago

    Clair Obscur: Expedition 33

    An absolute emotional rollercoaster start to end.

    33/33 would recommend

  • radiouser@crazypeople.online
    link
    fedilink
    arrow-up
    2
    ·
    2 hours ago

    Braid’s ending.

    Tim (the player) is likely the villain. His quest was never about saving the princess but about his own selfish desire to reclaim something/someone that no longer wants him. The game masterfully subverts expectations, making players reflect on perspective, responsibility, and consequences.

  • ClusterBomb@lemmy.blahaj.zone
    link
    fedilink
    Français
    arrow-up
    1
    ·
    1 hour ago

    I cried when I wasn’t able to play League of Legends anymore because of Vanguard.

    Other than that, I think I cried a little with Life is Strange.

  • baerd@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    2 hours ago

    Ending of the Transistor, I did not seet that coming. I just sat there in stunned silence for a few minutes.

  • So_zetta_slowpoke@lemmy.world
    link
    fedilink
    arrow-up
    3
    ·
    4 hours ago

    To The Moon, The Beginner’s Guide, and Night in the Woods all made me cry like a lot. Probably have been a few others, but those were the big ones.

  • WellroundedKi@lemmy.world
    link
    fedilink
    arrow-up
    5
    ·
    6 hours ago

    I can’t believe no one is mentioning Chrono Triger few days after it was named as one of best video games. Geez I cried a lot with 2 finals.

  • JadenSmith@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    9
    ·
    9 hours ago

    When I played Hell blade: Senua’s Sacrifice.

    The symbology and story made me understand the struggles of a close friend, who succumbed to her psychosis many years ago. Felt like more than just a game.

    • zqps@sh.itjust.works
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      1 hour ago

      Playing this game in the darkness with headphones is an unforgettable experience. I’ll hopefully never know what it’s like to suffer from psychosis, but I don’t think there is anything that comes closer.

      …and I just read that they added VR support. Holy shit.

    • phx@lemmy.ca
      link
      fedilink
      arrow-up
      6
      ·
      5 hours ago

      The actual ending? Mordin was pretty moving to me.

      “Had to be me. Someone else might have gotten it wrong”

  • samus12345@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    6 hours ago

    I think Yakuza/Like a Dragon wins the crown for game series that’s made me emotional the most times. Majima seeing Makoto in the ending of 0 and in 2, Kiryu seeing the message the orphanage kids left him in The Man Who Erased His Name, Kiryu going on a tour of his old haunts in Infinite Wealth, Majima visiting Kiryu in the hospital at the end of Pirate Yakuza in Hawaii…there are plenty more, but those all came to mind. They really use the fact that we’ve been following these characters for decades to the fullest extent.

    • phx@lemmy.ca
      link
      fedilink
      arrow-up
      1
      ·
      5 hours ago

      Interesting. I have the game but am still working through backlog before I play it. From the previews it always seemed kinda like absurdly humorous so I’m kinda surprised to hear that they mix in some more emotional chords

  • Pulptastic@midwest.social
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 hours ago

    Maybe I’m playing the wrong games… I’m not really a fan of game story lines and cutscenes because they get in the way of actually playing the game. I don’t emotionally engage other than chuckling at GlaDOS.