• Taleya@aussie.zone
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    3
    ·
    1 day ago

    Paying full price for non indie games doesn’t support the devs. It supports the companies who hire and underpay their workers, treat them like shit and would contine to do so if you paid 200% retail.

    • SoftestSapphic@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      3
      ·
      24 hours ago

      You’re right it would be better if their games weren’t easily accessable and advertized and nobody ever bought them or even were able to learn they existed.

      • Taleya@aussie.zone
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        3
        ·
        20 hours ago

        Take the boot outta your mouth for a second. Seriously.

        I point out that non indie companies underpay and abuse their workers and your immediate go to is “But they marrkettt”

        You know you can market without treating your workers like shit, right? That’s an actual thing that exists.

        • SoftestSapphic@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          6 hours ago

          I think there are a lot of of bots and people suddenly mad at Steam when they are the only serious user forcused games distribution platform.

  • TheObviousSolution@lemmy.ca
    link
    fedilink
    English
    arrow-up
    20
    arrow-down
    1
    ·
    edit-2
    2 days ago

    Another option is to just price it respectfully. I picked up Silksong on release. I have one day of play time because I’m not into the genre at the moment.

    There are plenty of games I would purchase if they were priced low enough from genres I would not normally play just out of popularity and curiosity. I have a lot of them on the Steam backlog that I haven’t even touched just because they were on discount. Some devs do it for mansions, other devs do it for love. Both end up shorting themselves, and the ones probably winning out in terms of profit are the ones selling on a time discount curve somewhere along the middle.

    • pyre@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 day ago

      Supergiant Games are worth a dozen run-of-the-mill “AAA” games but they’re always cheaper. They used to make relatively short games but Hades I & II are playable for hundreds of hours with new things still coming your way and they’re still cheaper and better.

    • squaresinger@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      1
      ·
      1 day ago

      That’s what they are doing with the pricing: They start up way to high, to catch those who will pay that price. Once they reach the point where sales are stalling at that price point, they lower it, so that more price-sensitive players will buy. That cycle continues until they get a deal from Epic or Amazon to give the game away for free, because that way the publisher still gets more money than from pirates.

  • Melvin_Ferd@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    4
    ·
    1 day ago

    so we’re all clear. What is the difference between selling 100 copy’s at $5 vs selling 5 copies at $100?

    Dev’s lock in prices at $100 and only discount down to 5%-10% because industry standards and publishers or some bullshit. They don’t care if I eat, I don’t care if the eat. Doesn’t matter how good the game is. This is how it’s always been in capitalism and to participate means neither of us care about the other one. If we maintained what these sales were like during the hayday, I’d go to bat for any of these devs. But I’ve seen the sales in the past few years. Minimal at best then posts like these saying “support them”. Eat shit.

    You’re not a starving artist any more then we are. You want to create a world of maximized profits then don’t ask for sympathy and support when it takes away from my labor too. I will play the game like you and demand cheaper while you demand more money. Go figure games now are not great and maybe profits are up because prices don’t drop anymore, but there’s likely more starving artist types developing games now then there were during the great days because guess what got everyone into gaming then? Cheap sales and game prices we all could afford and play on our jank systems. Now they fuck us and say “support our full price game or you’re a piece of shit”

    • hydrashok@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      89
      arrow-down
      1
      ·
      2 days ago

      Unless they require linking an EA, Ubisoft, Rockstar, or other bullshit account requirements, in which case they get added to the ignore list.

    • FenrirIII@lemmy.world
      link
      fedilink
      English
      arrow-up
      25
      ·
      2 days ago

      I kept waiting for Starfield to drop in price. Impatiently, I sailed the seas to see if it had improved since launch. Sadly, it’s still a HUGE turd and now it’s off my watch list. The first big Bethesda title I don’t own.

      • KuroiKaze@lemmy.world
        link
        fedilink
        English
        arrow-up
        14
        arrow-down
        3
        ·
        2 days ago

        I beat it on game pass and had fun. The base building is kinda impressive but there’s little reason to spend a bunch of time on it because nobody will ever see it. It’s not amazing but I definitely don’t think it deserves turd rating. That said everyone should just play expedition 33 instead.

        • Cethin@lemmy.zip
          link
          fedilink
          English
          arrow-up
          14
          ·
          2 days ago

          As a huge sci-fi fan, and fan of most of Bethesda’s games in the past, I disagree. Turd rating is accurate. It just all felt like a waste of time. Like you said, the base building seems like it could be good, but it is never relevant. It’s like this for almost every piece of content. They’re just all on islands that don’t interact.

          My biggest issue though is the writing. It’s so boring. It’s like they watched a bunch of sci-fi and put tropes from them in the game, but then they never explore the consequences of them. They just exist for a quest and are gone. Why sci-fi is good is because it uses these stories to explore humanity, which would be made even better with an RPG where the player has agency. They just don’t though. You get a few boring options that don’t actually effect anything and everything goes on as normal. It’s just a bland game that doesn’t respect your time.

          • Echo Dot@feddit.uk
            link
            fedilink
            English
            arrow-up
            5
            ·
            2 days ago

            There’s a Star Trek Voyager game out at the moment which is basically what Starfield should have been, but set in the Star Trek universe.

            I think the big problem Starfield has is that it tries to be really big, but they don’t really have that much content so it’s just all spread out. While at the same time you don’t actually get to feel that bigness because moving between locations is just a loading screen. You don’t get the long quiet sections like you do in something like Elite Dangerous. So they made a really big, really spread out world, with fast travel, it’s the most pointless game ever made.

          • KuroiKaze@lemmy.world
            link
            fedilink
            English
            arrow-up
            4
            arrow-down
            1
            ·
            2 days ago

            Again you’re describing a not excellent game but a turd, there are real turds out there but this is just a middling attempt which is particularly disappointing from a formerly excellent studio

            • Cethin@lemmy.zip
              link
              fedilink
              English
              arrow-up
              7
              ·
              2 days ago

              You can disagree, but no, I feel it’s a turd. I felt like best thing I can say about it was that it was a waste of time —and that’s not a positive thing. I’ve played really bad games that I still feel respected my time more than Starfield, which in my opinion is one of the worst sins of video games. I’d put it up there with Ubisoft games for not respecting the player’s time, but at least their gameplay is good (or used to be, but I haven’t played one in a decade or more).

              • Übercomplicated@lemmy.ml
                link
                fedilink
                English
                arrow-up
                4
                ·
                1 day ago

                I agree with you. People have a tendency to be too kind to things in ratings, but anything that literally feels like a waste of time is not even worth a rating. Turd is accurate. I see this with movies and TV-shows a lot, where people say “it’s not very good and you feel like you wasted your time at the end of it but 5/10.” What???

                In college I took some classes on Brecht (for those who don’t know: extremely important 20th century play-right and theater theorist), and one thing he wrote always stuck with me. I can’t quote because I have a shit memory, but it was something like this: if the guy sitting in the front row takes a cigar out during the beginning of your piece, by the end of the piece he should be sitting there with his cigar still unlit.

                What he means by this is simple, and he says it more clearly in his Kleines Organon: the single most important thing, before anything else, is that what you make creates “Unterhaltung” for the audience. “Unterhaltung” is am interesting word choice; it can be translated as both entertainment and conversation. The old school of Brecht only saw the latter, but today it is believed that he meant both.

                Thus, even the great Brecht agrees with your sentiment: if it is not entertaining and creating conversation, if you really feel like you wasted your time, it is a complete and utter failure!

                Okay, that went on a little longer than I expected… but it’s all just to say that you’re well justified!

          • KuroiKaze@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            2 days ago

            Well France doesn’t even exist in the game so I think you’re safe. They even are tongue in cheek about it and you can literally dress like a baguette stereotype for the lolz

  • Novamdomum@fedia.io
    link
    fedilink
    arrow-up
    83
    ·
    2 days ago

    I used to buy Steam games without a care in the world. Now to spend even 5 bucks I make myself go through a quality control checklist so vast it would impress a space shuttle commander. There’s just been too many abandoned games, terrible sequels, fake reviews, unnecessary game launchers and disappointing Steam sales. That’s not to say there isn’t still an excellent bunch of games on there, but they’re all hidden deep in the forest and I have to go sniff em out like a basset hound.

    • skulblaka@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      49
      arrow-down
      2
      ·
      2 days ago

      If I spend a fiver on a game and it entertains me for two nights I still consider that fine value to entertainment ratio. If I went out somewhere in real life with the boys I’d be spending a minimum of $50 and that’s for a single night out. So I buy a lot of indie games in the $5-10 range without much guilt over it. Weird single-dev projects with pixel art and a 5 year span in early access are my favorite kind of art.

      Now if you’re asking me more than about $20 for your game then yeah the quality control checklist comes out. But my standards are much lower for the $10-tier and I’ve found some really good games in that tier. Not ones that I’m still playing, maybe, but ones that I had a good time with for a few days to a few weeks and that I remember fondly.

      • knatschus@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        4
        ·
        2 days ago

        I’m more of the just stick to the indie goats type of guy, those which give you unlimited replay ability, but reading your comment made me fondly remember Yes your Grace!

        A little game which i got through in two days and probably never touch again but absolutely loved. It made feel more like a King (of a really small realm) than a crusader kings or civilisation.

      • Novamdomum@fedia.io
        link
        fedilink
        arrow-up
        16
        ·
        2 days ago

        Well ok but I did say it was long. Tbh, my checklist is almost a minigame itself now 🤣

        So once I’ve found a game that looks interesting, I do the following:

        Google video search for the game’s title and filter to past week, then month, then year and that shows me how many people are actually talking about this game right now and who’s doing the talking.

        I look at the Steam reviews and initially filter to only show negative ones. I find it’s a lot easier to see if the game’s been review bombed that way. Also, a lot of negative reviews complain about features I find positive so that’s helpful too “This game was way too easy! I finished it in 30 hours and I still had all my hair at the end, harumph!”. I also check phrases like “Abandoned by the devs” or “Yet another asset flip” or “Beware! The EULA is a privacy nightmare”.

        I then switch to positive reviews and read the short ones. The dissertations are just way too much detail at this stage (or any stage really for me).

        At some point early on I check the Steam update history. If the last update was years ago I factor that in. I also try to keep on top of relevant news like that time the entire staff of Annapurna Interactive quit, making a sequel to Stray unlikely.

        Also, if it hasn’t had that many recent updates I’ll join the Discord and see how active that is. That’s usually so revealing. Often in a positive way like with the G-Rebels devs.

        Then I go through my top YT game reviewers like Raptor, Scarlett Seeker, Splattercat Gaming, Orbital Potato and Nookrium and see if they’ve talked about the game.

        I look for the title on Allkeyshop to see if there’s a cheaper EU unlockable Steam game key available.

        I check for trainers in case I need an escape hatch if it turns out to be too grindy or tedious but still worth playing.

        If all the searches have been positive so far I’ll wishlist it around this point. If there’s a demo I’ll play it. If it looks amazing from the start I’ll install the demo after looking at a couple of gameplay videos.

        I also have a 21:9 monitor so I hop into the Steam discussion group for the game and look for confirmation that it’s compatible.

        If it’s too expensive I’ll check SteamDB and look at it’s price history. My personal limit is <7 bucks for an old game and <18 for a relatively new one (unless something exceptional suddenly appears like Eriksholm).

        I’ll check if there any Steam sales coming and if the theme is likely to match the game I’m looking at.

        I really do actually do all this by the way. It’s the only way I’ve been able to get more sensible about the games I buy.

        • murmelade@lemmy.ml
          link
          fedilink
          English
          arrow-up
          1
          ·
          23 hours ago

          I just pirate what looks interesting to me and then buy the stuff I like, on allkeyshop like you, and discard the rest. Kinda like a demo.

        • Lfrith@lemmy.ca
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 day ago

          I would throw in isthereanydeals and gg.deals into the mix. Those provide good historical tracking of multiple stores for games, so you can really be sure you are getting the historical low during a sale.

        • LeFrog@discuss.tchncs.de
          link
          fedilink
          English
          arrow-up
          4
          ·
          2 days ago

          Actually that’s not a bad list at all. But reading this I am asking myself: isn’t that more a list to detain YOURSELF from adding too much on your pile of shame :D

          • Novamdomum@fedia.io
            link
            fedilink
            arrow-up
            2
            ·
            2 days ago

            Oh yeah definitely :) Also I’ve noticed there’s kind of a new feeling of satisfaction when a game does somehow make it through this assault course and I buy it finally. It feels like an achievement in itself.

    • grue@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      2 days ago

      I pretty much only buy games that are either very well-known to be good (famous on the level of Skyrim, Stardew Valley, etc.), or that I saw a “let’s play” of.

        • thermal_shock@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          2 days ago

          Yeah, I learned about it all after. L4D is one of my favorite arcade shooters of all time, I really wanted a part 3.

      • MBech@feddit.dk
        link
        fedilink
        English
        arrow-up
        4
        ·
        2 days ago

        I’ve started just waiting a bit. If a game is actually good, waiting a few months won’t really matter. If the game is dead by then, it was never worth the money in the first place.

        Also, I got burned by No Man’s Sky back then.

        • thermal_shock@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 days ago

          Same. I’ve got a huge library of rpg games I can play, don’t really play games that I need to have day 1, I just watch a few hours of someone play it and I’m good.

          No man’s sky did make a full 180 recovery though, I bought it after the fix for me, my kid and some friends so we could play together.

  • Grandwolf319@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    36
    arrow-down
    4
    ·
    2 days ago

    I feel like they cheat by keeping their regular price high.

    Back in the day, a game was $60 new and $20 without sale after a few years.

    IMO that’s still better than keeping your prices high and doing crazy sales. This way it gets lots of people to buy it out of impulse hence the popularity of the unplayed library meme.

    • PieMePlenty@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      2 days ago

      I remember those days.
      Release at $60, lower to $20 after a few years, $5 on sale with “only” 75% off.
      Though I’ve noticed that every major steam sale has 10 selected deep discount games that are at least 90% off. The prices for these select 10 feel like steam sales we used to have 15 years ago.

    • Aneb@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      2 days ago

      Its almost like gambling and the gamification of a sale brings out the gamers who feel savvy by buying a cheap game instead of quality releases, not saying thats every game on sale

      • Lfrith@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        1 day ago

        Not much these days with sites like isthereanydeals providing historical price data. Might be in the old days where retailers could say something is on sale, and consumers being in the dark on if it really was a discounted price and they weren’t overpaying compared to buying from another store.

        Now consumers know what the usual sales price is and can wait for it when it comes to games of interest. And with many different storefronts sales are frequent enough now you can wait until the next sale pops up without waiting too long.

        One area though that has been like gambling though has been pc parts. With sudden events causing parts like ram to suddenly sky rocket.

    • Echo Dot@feddit.uk
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 days ago

      I’m pretty sure there’s actually an EU law that says that you’re not allowed to do that. If a product is on discount more or less forever then it’s not in fact on discount.

      There is a maximum amount of time a product can be on sale before that becomes just what price is now.

  • imetators@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    7
    ·
    1 day ago

    History of my preorders or full purchases:

    Full price purchase:

    L4D+L4D2 Diablo 3 - Probably the only culprit here. But cmon, Blizzard was good at that time. It Takes Two Binding of Isaac Rebirth PUBG Psychonauts 2

    Preorders:

    Portal 2

    The rest is just acquiring good games for low price. Especially humble bundle (that specific one was extremely juicy IYKYK)

  • NigelFrobisher@aussie.zone
    link
    fedilink
    English
    arrow-up
    10
    ·
    2 days ago

    It still supports the devs. Sales are a chance to pick up the market segments that will only buy at that price.

  • Skullgrid@lemmy.world
    link
    fedilink
    English
    arrow-up
    20
    arrow-down
    2
    ·
    2 days ago

    I bought a 2 hour long indie “experience” at 67% off.

    No regerts. I am barely making ends meet and feeding a child and wife.

  • rafoix@lemmy.zip
    link
    fedilink
    English
    arrow-up
    77
    ·
    2 days ago

    I don’t even play the majority of games I buy. I give game devs free money.

  • Katana314@lemmy.world
    link
    fedilink
    English
    arrow-up
    42
    ·
    2 days ago

    It’s rare, but there’s a few indie games where I did not wait for a sale, even knowing I wouldn’t play it for a while, because I wanted to be supportive to devs that made something I wanted.

    • DoucheBagMcSwag@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      14
      ·
      edit-2
      2 days ago

      That was me with Dispatch. Got the Deluxe too

      Support your Indies. They are the future of gaming once the AAA industry collapses in on itself.

      • skulblaka@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        5
        ·
        2 days ago

        Moonring is another free game who had to add a $5 megadungeon DLC after being harassed by fans for months to give them a way to support the game monetarily

        • MonkeMischief@lemmy.today
          link
          fedilink
          English
          arrow-up
          3
          ·
          2 days ago

          This thread has some bangers. Thanks for sharing!!!

          I really like this “supporter DLC” model. And it legitimately warms my heart to see a lot of people saying they go out of their way to support indies this way.

          That is how gaming should be. <3

        • kazerniel@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 day ago

          I read the book’s wiki page, but it doesn’t seem to, besides the title. The game does have a narrative frame of strangers meeting at a masquerade ball on an odd train going through a winter landscape, but most of the game is the self-contained stories of 3 of these travellers, it doesn’t directly talk to the player.

    • Übercomplicated@lemmy.ml
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      1 day ago

      Transport Fever 2 🙏, only time I ever spent 50€ on a game.

      They’re releasing 3, so there might be a second time soon…

      • Trainguyrom@reddthat.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 days ago

        Best humble bundle I ever bought was a $15 bundle that included Euro Truck Simulator 2 because I wasn’t sure if ETS2 would be fun enough. I’ve since purchased every map DLC, American Truck Simulator and every map DLC for that too, plus a smattering of the cargo, truck and paint scheme DLCs, and I’m very likely to continue purchasing the DLC that keeps the studio constantly updating these 10+ year old games at a really healthy pace

      • Zahille7@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 days ago

        The first and only humble bundle I’ve bought was the WB with all the Arkham and Injustice games in it. I already owned like a third of the games, but I wanted the rest because it also had Mad Max. And it was only $12.