You could design a different game that does though. E.g. A Tic-tac-toe variant but the player who starts looses if they don’t get 3 in a row by the end of the game.
You can force a win in a specific 2 player game of non-infinite moves(if it has no draw condition). But yeah , it doesn’t apply generally to any 2 player game of non-infinite moves. And the converse also doesn’t apply generally.
Tic-tac-toe always ends in a draw with perfect play.
Mmm, i did overlook the, very obvious in hindsight, draw outcome. Thanks
You could design a different game that does though. E.g. A Tic-tac-toe variant but the player who starts looses if they don’t get 3 in a row by the end of the game.
Your point being?
You can force a win in a specific 2 player game of non-infinite moves(if it has no draw condition). But yeah , it doesn’t apply generally to any 2 player game of non-infinite moves. And the converse also doesn’t apply generally.