“No, I haven’t sat down to play the games,” said Walton Goggins, who plays pre-war movie star Cooper Howard and his post-war counterpart The Ghoul. “And I won’t. I won’t. I won’t play the games. I’m not interested.”

The reason is actually pretty simple: Goggins doesn’t want to think of the world or the characters of Fallout as elements of a game.

“All of a sudden, I’m looking at this world from a very different perspective, and as something on a screen in which I am an avatar in. I don’t believe that I’m an avatar. I believe The Ghoul exists in the world. I believe that Cooper Howard exists in the world.” he said.

“The best way that I can serve this world and serve the fans of this game, I think, is to go to work every single day and believe the circumstances that I’m presented with,” Goggins said.

  • kaidenshi@lemmy.world
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    23 hours ago

    Good for him. Actors who want to embrace their character and the world they are portrayed in shouldn’t feel pressured to consume the source material, whether that’s a video game series or a book, especially when the show or movie could wildly diverge from the source.

    • Skyline969@lemmy.ca
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      23 hours ago

      Counterpoint, Henry Cavill in The Witcher. Though he left once they started diverging from the source because he knew that it would make the show subpar. And it did.

      Knowing the source material can help actors understand more nuance of their character and the world the show takes place in.

        • VerilyFemme@lemmy.blahaj.zone
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          15 hours ago

          The lore in Fallout is grossly inconsistent because of a lack of Henry Cavills working at Bethesda.

          There’s still a chance to retcon stupid shit. I really, really would prefer that outcome to "eh the lore in this RPG series doesn’t matter that much.

          • QuoVadisHomines@sh.itjust.works
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            6 hours ago

            The lore in Fallout is grossly inconsistent because of a lack of Henry Cavills working at Bethesda.

            They have had staff that knew the lore the fact is they decided to change things because it made the game more fun. For example mutants and supermutants should not be in almost any part of the wasteland as the means to create them is not universally available according to lore, yet they are in every single game because they are fun enemies to fight.

            Fallout chose fun gameplay over consistency.

            • VerilyFemme@lemmy.blahaj.zone
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              4 hours ago

              You can have both fun gameplay and consistency. In terms of gameplay, Super Mutants are just big, tough humanoids, nothing unique. I do like what the addition of the suicider in 4 does for gameplay, but they’re bullet sponges in most of the games. Bethesda proved they can come up with a regional variant on that enemy type in Point Lookout with the Swampfolk.

              As for the Super Mutants themselves, they have at least half-assed an excuse every time they appear in the games, with 76’s Super Mutants kinda fitting pretty well. The more they do it, the less valuable FEV is, but the Super Mutants are really the least of my problems with the lore. However, their constant reuse indicates a desire to establish series icons that they can use to market the game instead of good mechanics (look guys BoS again!). Above all, it really indicates a lack of creativity to me. They absolutely did not have to make a choice between their game being fun and their game having well-thought-out lore.

          • Aceticon@lemmy.dbzer0.com
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            7 hours ago

            You generally need a single person with the vision to maintain consistency throughout the whole series, and as far as I know that was not the case with Falout the games.

            • VerilyFemme@lemmy.blahaj.zone
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              4 hours ago

              Absolutely. They switched out creators almost every game. But I would still say that even with the differences between 1, 2, and NV the series still splits pretty cohesively into the West Coast series that tries to build upon the history of its world and the East Coast series that tries to create a freshly-fucked apocalypse with every outing.

      • jrbaconcheese@yall.theatl.social
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        23 hours ago

        Counter-counter: Henry Cavill was playing the Witcher, the central character in the lore. Walter Goggins is playing someone not in the original lore.

      • Jumbie@lemmy.zip
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        23 hours ago

        Counterpoint: You can know the source material without having played the game.

    • BananaIsABerry@lemmy.zip
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      23 hours ago

      Sure, but if everyone later complains that the show was too different from the source material, they’ll look back to things like this.

    • warm@kbin.earth
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      23 hours ago

      It doesn’t really matter for Fallout either, it’s pretty basic at its core. It’s not like he needs some deep understanding of the factions to play a character here. It’s just a post-apocalyptic world, where his character happens to have no hair or nose. It’s always been a sandbox, which lends itself well to a show.

    • artyom@piefed.socialOP
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      23 hours ago

      Why bother slapping a name on the show if you don’t want it to have anything to do with the game?

      • QuoVadisHomines@sh.itjust.works
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        6 hours ago

        How many of these games have you played? The lore is never consistent so he really has little to gain from the experience. As he’s in his 50s he might not have time to game

      • Jumbie@lemmy.zip
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        23 hours ago

        That is the furthest thing from what he said. You’re looking for a reason to be upset.

      • dohpaz42@lemmy.world
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        23 hours ago

        Counterpoint:

        Art is interpretive by its nature, and each person has their vision for how it should appear. That said, why would you want to watch something that is a 1:1 of something you’ve already consumed? It’s okay, and often encouraged to stray from the source material.

        Even the creator of Fallout acknowledges this.

        For example — for better or worse — comics exemplify this idea with the many iterations of their superheroes. e.g. Superman originally couldn’t fly. Some are better than others, but in the end we (the fans) get a more rich and diverse world for our imaginations.

        • artyom@piefed.socialOP
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          22 hours ago

          why would you want to watch something that is a 1:1 of something you’ve already consumed?

          Well…

          1. I haven’t. One is a TV show and one is a game, obviously.
          2. It doesn’t have to be 1:1. The words that were used were “wildly diverge from the source”. How can you understand any of the lore without playing it? Would you act in a movie based on a book and intentionally sequester yourself from the book?