An article from this weekend that seemingly got buried by soundbites about the Steam Machine price in the same interview, but given that we have no information on price, this seems way more interesting to me. I mean…I basically self-select games that don’t use these kinds of anti-cheat at all, but this is important information for a lot of people, especially if you’re looking for an off-ramp from Windows and still want to play some of the most popular live service titles.

  • Grass@sh.itjust.works
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    16 hours ago

    I have this feeling that even if valve makes it work, rootkit anticheat devs will push updates that intentionally make it not work again. Probably with more claims like the majority of cheaters being linux users

    • missingno@fedia.io
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      16 hours ago

      If you’d read the article, Valve says they’re working with anticheat devs to come up with a solution together. This can only happen with their cooperation, if Valve somehow could bypass it on their own that would represent a vulnerability that should and would get patched.

    • ampersandrew@lemmy.worldOP
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      16 hours ago

      They’re not just making that up. Cheaters migrated to Linux because it was easier to bypass the anti-cheat protections there. If the anti-cheat is equally effective in both operating systems, they’ll have no reason to cut off a portion of their customer base.

        • ampersandrew@lemmy.worldOP
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          4 hours ago

          Of course not. Go read the reports of any developer who once enabled Linux compatibility and then disabled it.

          • REDACTED@infosec.pub
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            2 hours ago

            Interesting. Pretty much no cheat developer is making cheats for Linux as far as I can see it. Tried googling for some and could not find any

      • CrazyLikeGollum@lemmy.world
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        7 hours ago

        I would love to see actual sources for this. On both sides.

        Every time I’ve tried looking up numbers (usually because of a passing interest, and never any level of in depth research) I’ve come back with interesting tidbits like “the total number of cheaters banned in one month was greater than the total lifetime number of unique Linux users of the same game (sometimes an order of magnitude or more greater).” With that statistic being pretty consistent across games and time periods.

        • Goodeye8@piefed.social
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          4 hours ago

          I can already tell you that you’re looking at wrong numbers and thus coming to the wrong conclusion. Of course the total number of cheaters will be bigger on windows, 94% of PC gamers play on Windows. That’s like saying Monaco is such a poor country because their GDP is only 30 million compared to the 30 trillion of the US GDP. Except Monaco isn’t poor, the US is simply magnitudes bigger than Monaco.

          If you comparable numbers you should compare the proportions of cheaters in relation to the whole userbase of the platform.

            • Goodeye8@piefed.social
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              2 hours ago

              I never said I have a source for accurate numbers. I said whatever numbers you’ve looked at so far are not the numbers you should be looking at and then added what kind of numbers you should be looking at.