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Joined 2 years ago
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Cake day: March 18th, 2024

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  • Even holding inventory costs money. They know where their bread is buttered, and it’s on software after they’ve already sold the hardware. If they could charge less and get an Xbox in your home, a pathway to you becoming a Game Pass subscriber, they’d do it. I think this is just trying not to bleed any money at all as they slowly exit the business of selling a traditional console, paving the way for making pre-built PCs with the Xbox branding at a price and scale that matches the market’s appetite.




  • I’ve been playing Borderlands 4 with a friend. It might not be the best comparison to compare late game BL3 with early game BL4, but some of the things they changed may have been a step back. For instance, now that the game is open world and surprisingly denser with enemy mobs than the old games, it can be harder to tell when you’ve finished off a group of enemies. My opinion on it might change by the end of the game though.

    I started Citizen Sleeper at the recommendation of a friend. It’s a pretty simple management game loop with only a few RPG trappings thus far, and I wonder if or when they will start to put the squeeze on my resources.

    I also got back into Clair Obscur: Expedition 33, and I think I’m about halfway through. The combat is excellent when you nail it and land your parries, but it lacks the equivalent of a Souls game where you spend the beginning of the fight hanging back and learning an enemy’s patterns, and that can sometimes be frustrating.


  • I don’t consider it so much as the combat should be better or the writing should be good, but the fact that it’s just a very different style of game altogether. There will be nothing like the character sheet from the first game in this new one, I’ll wager, nor the RPG mechanics that go along with that. Making that kind of game is even further outside the wheelhouse of the developer making this new one, so it would be an even taller order. It’s not often that a sequel to a game changes genre or subgenre, but it’s not usually a welcome change. There was only one game in the Zelda series like Zelda II, after all.




  • You called it something it wasn’t, either because you misunderstood the definition or willfully misrepresented it. That was the argument. The game can be criticized in all sorts of ways, but “grift” makes no sense here, assuming they’re doing what GTA V did and didn’t come up with some crazy new scheme that hasn’t been detailed yet. And even if the online mode was a deterrent to you, there’s a whole other part of the game above and beyond the online mode where you never have to even see that stuff that could make the game worth playing, meaning it wouldn’t be “just” a grift.






  • Are you unaware that there’s a component of GTA 6 besides GTA online? Even in the online mode, they’re milking gamers for weak content using regular gambling. A grift would be like a carnival game that appears winnable but actually never is. For your gambling money, you do get “stuff” in GTA 6, even if you or I would consider it a poor value. I don’t know why a shitty online mode would make me want to play a good crime story single player mode less, but the mere existence of the single player mode easily makes it more than “just” that.