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Cake day: March 18th, 2024

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  • The reason they’re in RPGs is the same reason they’re in any other genre. In a war game, you could be a tactical genius, but the RNG is there to simulate dumb luck, so the game is about forcing you to play the odds, because victory is almost never guaranteed. When the result is deterministic, there can often be a single 100% correct answer, and RNG throws a wrench in that. Something similar can be applied to loot games, where you’re rolling with the punches based on what you’ve found.


  • Speaking for myself, the average game got way better when the industry figured out it was better to mix the tutorial with the story. Bespoke tutorials felt like homework, and a lot of people are inclined to skip them, never figure out how the game works, and then come away with a negative opinion of the game. In general, and I’m curious to hear your perspective on this, you can make it exciting by starting the story en media res, so your character is using all of their usual verbs; then you can sidestep that immersion breaking moment by having the button prompts exist in a freeze frame thing, outside of the context of the story, that highlights the action it wants you to do. Do you prefer the bespoke tutorials that we got in the likes of 90s PC games? Do you like the way Gears of War does it, where it still keeps it contextual in the course of the story, but they very clearly give you an option to say that you know what you’re doing?


  • Money changed hands, so they have to show them. It’s advertising for the other companies that they worked with, or building up brand recognition for the publisher, etc. In the best case scenario, they mask a load screen, but I’ve found plenty where they don’t even start loading until after the unskippable logos.


  • All of new gaming hardware is decidedly less imminent now that this pricing nonsense is going on. Even if the tech exists, no one thinks they can sell at what they’d have to charge for it. It’s going to be a rough near term future for gaming hardware before it eventually levels out. Reports are that consoles planned for 2027 are now looking like they’ll be pushed back.

    I’m not super used to calling that “hybrid gaming”, but my wife seems to have no problem playing cozy games on the Steam Deck, almost exclusively on the TV when I didn’t take it with me on the go. And we’re once again back to the best games and the best graphics not being all that correlated. The other part is that even if a random gamer has a Steam Deck, it’s unlikely to be their only gaming PC, and if they want the power to produce that larger image at better frame rates at home, they’ll play on that other PC, and that game will run its best there. On Switch 2, that one device is your only option no matter what. That means that if you want to play one of those beefier titles from the Switch 1, they’re not going to run at better settings ever unless the developer explicitly upgrades them; even then, there’s often the Switch tax compared to buying the same game on PC.

    I’m not trying to talk you down from a Switch 2 if that’s your preference, but if someone’s asking me for a recommendation for a gaming handheld, the Steam Deck is going to be what I tell them until I rule it out due to some other need. I definitely wouldn’t start with a Switch 2. The Deck just hits a compelling price with a good software experience and, perhaps most importantly, a library that dwarfs what Nintendo could ever hope to match by following the traditional console model.




  • Most of “the newest games” are well within the spec of the Steam Deck. Of the 4 non-exclusive games nominated for GOTY at the Keighleys, they’ll all run on it just fine. Some of the biggest games of the year end up being the likes of Peak, Schedule I, or Megabonk, and not only are those games only available on PC (at least for a while), but they’re not even pushing the spec of the Steam Deck to its limit. With RAM pricing issues going on right now, high end studios are likely going to target a lower spec. And the companies that can afford to make a game that hits that higher spec are few and far between anyway, compared to the AA and indie studios that made most of the best games of the past few years.



  • I doubt the ability to brick your console remotely played too large of a part in this. It’s far more likely the asking price combined with the general economic situation for the average consumer, combined with a worse screen and a lesser launch offering of titles. For my own biases, when you see how consoles have required online subscriptions and how your old games don’t automatically run at higher settings when you buy the new machine, I wonder how much more gas in the tank consoles even have without some fundamental transformation.







  • In any case you speculated that Steam might be trying to clear porn games from the platform in your initial comment (or inferred such) and one game doesn’t validate that claim.

    Quite the opposite. The reason I suspect there’s something legal behind behavior like this is that it is so laser targeted to this game. Especially when it was immediately followed up by their competitor eager to host the game (which had already removed the content named in Steam’s initial reason) and then changing their mind at the last second.

    What I see in common between Horses and Github is that it appears that they see it as a bad idea to explain publicly why they’re doing what they’re doing, and that smells like a legal reason to me.


  • Exactly. Steam is so laissez-faire about adult content that removing one game, without elaborating, and allowing so many others sounds exactly to me like it violates or risks violating a law somewhere, and so they’re covering their asses, maybe even preemptively. I’m not a lawyer, but their advice is often to just shut the fuck up. Epic sure was excited to host it when Steam declined and then did the same thing. For all I know, the reason GOG can host it but the other two won’t is that maybe GOG doesn’t operate in a country where some law makes that game a problem for them.