Hi, I wanted to start using Godot, and I’m wondering if people here have recommendations on learning resources for a first timer.
I can find a number of tutorials, but I know that bad tutorials can make it harder to learn the software than it should, so recommendations would be welcome.
I have a considerable experience with Blender and unity, if that matters, though I would want to learn things the “Godot way”, not just a “Godot for unity users”. Trying to learn Unreal in the past just made things harder and created bad practices on me.
Also, I’m using Linux. From what I read I don’t think I want to use the .net or c# stuff, because I don’t want to have to download and rely on .net.


Thanks, I’ll check it.
I’m not a programmer so I won’t go very far anyway with the scripts. Plus I’d rather not get involved with anything related to microsoft if I don’t have to, even if it’s open source.
And I’m amazed at how small Godot is. The .net extra seems to be much bigger than the engine itself.