Hi, I wanted to start using Godot, and I’m wondering if people here have recommendations on learning resources for a first timer.
I can find a number of tutorials, but I know that bad tutorials can make it harder to learn the software than it should, so recommendations would be welcome.
I have a considerable experience with Blender and unity, if that matters, though I would want to learn things the “Godot way”, not just a “Godot for unity users”. Trying to learn Unreal in the past just made things harder and created bad practices on me.
Also, I’m using Linux. From what I read I don’t think I want to use the .net or c# stuff, because I don’t want to have to download and rely on .net.


The official ones (“your first 2D game” and “your first 3D game”) are quite good and to the point - they are already linked in the thread. GDQuest is also nice, I remember them having this whole in-depth interactive course.
Usually tutorials are in GDScript, so I’d go with that. Plus, according to a recent poll, about 80% of Godot users actually use GDScript over C#.
That’s in the docs right?
Good to know about the majority with GD script. That means it will be easier to find tutorials and scripts without needing .net.