Hi, I wanted to start using Godot, and I’m wondering if people here have recommendations on learning resources for a first timer.

I can find a number of tutorials, but I know that bad tutorials can make it harder to learn the software than it should, so recommendations would be welcome.

I have a considerable experience with Blender and unity, if that matters, though I would want to learn things the “Godot way”, not just a “Godot for unity users”. Trying to learn Unreal in the past just made things harder and created bad practices on me.

Also, I’m using Linux. From what I read I don’t think I want to use the .net or c# stuff, because I don’t want to have to download and rely on .net.

    • guismo@aussie.zoneOP
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      6 days ago

      Thanks. I’ll check it out.

      3D. I’m hoping it’s mature enough now. Seeing the release notes it seems that only recently they have some things unity always had, but I’m not expecting parity. It will be just a hobby. But maybe I can make something nice. Plus, it’s open source so that’s awesome.

      • Gamma@beehaw.org
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        6 days ago

        It’s much better than it used to be! There’s still a few negative points for specific use cases but for most developers it’ll be capable, and it’s improving every day