3d printed custom arcade stick i made to use at the local bi weekly guilty gear strive and street fighter 6 brackets.

For the last 10 or 12 years I’ve been using a Madcatz Fightstick pro xbox 360 arcade stick but I got tired of using adapters to play on ps4/ps5 because they were causing issues with missed inputs and added latency so I built this controller with an open source board that supports usb passthrough authentication so the console gets inputs directly from the controller.

It uses a 16x6 inch aluminum plate for the top and bottom panels and a gp-2040ce for the pcb(with a magicboots adapter for ps5 support), the lever is a crown newhelpme lever and the buttons are 6 Seimitsu snap in buttons and 2 Punkworkshop buttons.

I ran into a skill issue using heat set inserts so i just made everything either screw into plastic or use captive nuts for the more secure bits.

list of tools and stuff used.

  • software: Freecad and orca slicer
  • 3d printer: Elegoo Neptune 4 pro(this thing sucks)
  • 30mm hole cut saw drill bit.
  • random assortment of drill bits for the mounting holes.
  • 1x m8 threaded rod to connect the wrist rest halves
  • 4x m8 bolts
  • 8x m6 bolts
  • 4x m4 bolts for the lever mount
  • 2x 16x6x1/8 inch aluminum plates
  • binarytobis@lemmy.world
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    7 hours ago

    When Street Fighter IV came out, I spent several months consumed with making my own custom fightstick. Weighing the options for different switches, color coordination, the pros and cons of different gate options. Probably spent at least 100 hours looking for the perfect image for the decal on top alone. When I finally had it all together I was over the moon.

    Then, almost immediately, I realized that I didn’t actually like playing Street Fighter that much, and completely lost interest in the hobby. Checked that one off the list, I guess.

    Your project is cool, btw.

    • cRazi_man@europe.pub
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      6 hours ago

      Thanks. It took me 2 days to make my first controller. Took half a day to make my 3rd controller.

      I discovered my love for fighting games with SF4 too. It took over a hundred hours of getting ass beaten to pick up the basics. It was so much harder to learn back then. Took real motivation to stick with it.