I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.
I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.
Uh huh.
Nope, pulling the chute on this conversation.
That’s somehow worse than the continued lying about banning games when I am talking about a bu-si-ness mo-dellll. Go fuck your strawman alone.
We’re saying the games we like couldn’t exist without the business models you want to ban. How does something like Dragon Ball FighterZ continue to expand if you are forbidding them from selling anything that would make character expansions possible?
If you want to say “nothing should cost money ever”, then the natural outcome of that is that we just don’t get new characters anymore. In effect, you are banning these games by making it impossible for them to exist like this.
Stop lying about what I said. “Nothing inside a video game” does not mean “nothing ever.”
And you know goddamn well that fighting games had incremental re-releases, decades before this abuse was possible.
Or, sell actual expansions. You want characters to cost twenty bucks each? Fine, sell that like a game, not like a fucking hat. If it’s on your hard drive, in your game, you already fucking have it, and charging real money is a scam.
Or, if you want continuing revenue for an online service - make it a service. Sell subscriptions. Oh sorry, do people not like that? Yeah no shit, because it’s up-front about how much it costs, rather than luring people in and gouging them for untold sums.
Or, a game comes out, and plainly exists, and doesn’t become the version that’s squeezed a billion dollars out of ten percent of players over ten years. Oh well! TF2 without this bullshit would still be TF2. People would still be playing 2fort, forever, the same way they’re still doing Ryu vs Ken on Street Fighter 2 Turbo. I do not respect the dishonest conflation of ‘FighterZ doesn’t get to expand forever’ with ‘FighterZ would be banned.’
Zero thought for all the games that genuinely don’t exist, because publishers killed projects to demand live-service flops. Zero thought for all the novel software people could have spent money on, instead of dropping hundreds in one game that barely changes year-to-year. You’re stuck on what exists, as if any change would mean all of it disappears, and you’re magically robbed of that past.
Nah, some thoughts.
But not everything is black and white. And in the spectrum of grey there are plenty of in-game sales that are better than the alternative.
Again, I would much rather buy the characters one by one and have the all-in-one box come out later than have to wait for the big box and pay full price for it.
I am genuinely baffled about why you think that’s worse than “pay me for the game every month or I take it away”. I am even more baffled by how you think that distinction is somehow logical beyond personal preference. Your being adamant about this doesn’t make it make sense.
Charging for anything inside a game is like applying a dollar value to soccer goals. It’s a category error, exploited for profit. I am fundamentally opposed to this system of manipulating people into wanting arbitrary nonsense and then charging actual money for it. Your glib endorsement of that manipulation does not make it rational.
And this is the shallow end. Characters, you can almost sorta kinda argue, as sloppy expansions. Skins? Fuck off. A bottomless pit of manufactured discontent. Plainly sufficient to wring billions out of people for a game that’s “free.” Or for a game that’s forty fucking dollars and will gladly take another hundred dollars every single year. And characters in a 1v1 fighter are drastically different from MOBA bullshit, where having the wrong options can ruin an hour of four other people’s lives.
People are rightly incensed by efforts to charge $80 to own one video game.
This is an entire market of games where you can pay $1000 and still not have the whole thing.
Something’s fucky.
Of course I know, I know how much it fucking sucked! No one wants to go back to that!
You’d rather spend $60 on Street Fighter II: The World Warrior, then spend $60 on Street Fighter II’: Champion Edition, then spend $60 on Street Fighter II Turbo: Hyper Fighting, then spend $60 on Super Street Fighter II: The New Challengers, then spend $60 on Super Street Fighter II Turbo?
That’s better to you than being able to get the patches for free, with the option of buying characters at a reasonable price, all while still retaining compatibility with opponents on the latest version even if you don’t spend a dime?
How is that better? How?
No, no I don’t like that! I would much rather buy a character once than have to subscribe to them forever! If I buy a character I get to keep them, if I subscribe I don’t. And I’m not getting gouged, I know what the price tag is. If anything, a subscription is gouging because I have to keep paying again and again in order to keep what I should’ve only had to pay for once.
I’m actually baffled that you’re seriously trying to suggest subscriptions as a better alternative. Like… seriously? Really?
FighterZ as we know it would not exist in your world. In your world, it’d just be the 1.0 base game and that’d be it, but I know you know we’re talking about what FighterZ was able to become over the course of its lifespan thanks to DLC.
You’re taking this needlessly aggressive tone accusing us of misconstruing you, but I know you know damn well what we’re saying here while you keep misconstruing us. Don’t accuse me of being dishonest when you’re playing dumb like this.
Subscriptions are honest. Like actual sales - where you get a thing you didn’t have, in exchange for money. Paying money, to be allowed to use part of the game you already have, is not a sale.
SF6 fucking launched with $120 in DLC. Like yeah, you bought the game, at full price… but fuck you, pay us again. Breaking up the fuckening into individual characters, trickled out over years, is psychological manipulation to disguise that abuse.
… the fact you can pay hundreds of dollars and still not have all of a 1v1 fighting game is not made problematic through mystery. No shit you can see the price tag. That price is obscene. Past abuses being worse is no kind of excuse.
I swear to god, Capcom could charge the price of a whole game for each new character bundle, and there’d still be people up my ass about how it must be fine because it was the same in the 90s. You know how I know? Because they do. Annual character passes are $30! Does that get you everything that comes out, that year? Does it, fuck.
Of course you do, because it’s what that paragraph was about. How am I the one “playing dumb?” You’re still insisting there’s no way a game could be updated - aside from the other two ways you don’t like! - so that’s the same as the game being banned. Because saying it’s banned sounds really bad, and serious, and is totally the same thing as saying Capcom doesn’t need real negotiable currency in order to change the color of a character’s pants.
But hey, this is only the shallow end of a business model that’s turning the games industry into a frustration-based casino. Why worry?
Hey, if latching on to the jokes helps you ignore the point be my guest, but the point stands with or without your acknowledgement.