I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.

  • mindbleach@sh.itjust.works
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    5 hours ago

    Charging for anything inside a game is like applying a dollar value to soccer goals. It’s a category error, exploited for profit. I am fundamentally opposed to this system of manipulating people into wanting arbitrary nonsense and then charging actual money for it. Your glib endorsement of that manipulation does not make it rational.

    And this is the shallow end. Characters, you can almost sorta kinda argue, as sloppy expansions. Skins? Fuck off. A bottomless pit of manufactured discontent. Plainly sufficient to wring billions out of people for a game that’s “free.” Or for a game that’s forty fucking dollars and will gladly take another hundred dollars every single year. And characters in a 1v1 fighter are drastically different from MOBA bullshit, where having the wrong options can ruin an hour of four other people’s lives.

    People are rightly incensed by efforts to charge $80 to own one video game.

    This is an entire market of games where you can pay $1000 and still not have the whole thing.

    Something’s fucky.

    • MudMan@fedia.io
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      4 hours ago

      Skins are fine. They are entirely optional. Something existing doesn’t mean you must own it.

      That’s the part where we’re not going to agree. Well, the maximalist holier-than-thou stance in general. But otherwise, you see things existing as an affront to you personally. This skin was made by someone and put in the game, and so I’m entitled to it, so it either shouldn’t exist or it should be mine.

      That just doesn’t track. I don’t feel any more entitled to some random bikini costume than I do to some random statue bundled with a collector’s edition. It’s faff some people may want, but I’m not being attacked because somebody is buying and selling collector’s edition of Cyberpunk for 200 bucks, just like way I’m not attacked by someone buying some in-game costume.

      Also, you do know pro football players get bonuses per goal, right? That comparison means different things depending on whether you know that and both are confusing.

    • missingno@fedia.io
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      5 hours ago

      This is an entire market of games where you can pay $1000 and still not have the whole thing.

      Those aren’t the games we’re talking about. We’re talking about DBFZ, an example of fixed DLC being sold at a reasonable price, which you want to dishonestly conflate with more predatory models in order to say that nothing should be sold ever.