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Joined 3 years ago
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Cake day: June 14th, 2023

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  • I don’t think it means that by definition. Not knowing how to do things yourself is a choice. And it’s the same choice we’ve been making ever since human civilization became too complex for one person to be an expert at everything. We choose to not learn how to do jobs we can have someone else, or a machine, handle all the time. If we choose wisely, we can greatly increase our capacity to get things done.

    When I went to school in the 90ies, other students were asking the same question about math, because calculators existed. I don’t think they were 100% right because at least a basic understanding of math is generally useful even now with AI. But our teachers who were saying that we shouldn’t rely on calculators because they have limits and we won’t always have one with us were certainly not right either.

    Personally I don’t like AI for everything either. But also, current AI assistants are just not trustworthy and for me that’s the more important point. I do write e-mails myself but I don’t see a conceptual difference between letting an AI do it, and letting a human secretary do it, which is not exactly unheard of. I just don’t trust current models nor the companies that operate them enough to let them handle something so personal. Similarly, even though I’ve always been interested in learning languages, I don’t see a big conceptual difference between using AI for translation and asking a human to do it, which is what most people did in the past. And so on.



  • 8 hours a day, 5 days a week is mostly a 20th century thing. Working hours did absolutely go down from 12-16 hours a day to 8 and working days from 6 to 5.

    The interesting thing is that at any point, a majority believed that shorter hours would stifle productivity. But at the end of the 19th century and in the early 20th, some industrialists started actually testing it. In the US the 40 hour week was famously popularized by Henry Ford after comparing productivity to the previous 6 days a week, but this also was about 100 years after others had started theorizing about it.

    In Germany the 8 hour work day was introduced in 1918, but at the time that still meant 6 working days. The 40 hour work week only started becoming the norm in the 60ies and 70ies. And in 2001 Germans gained the right to work part time in almost any job even if originally hired for full time.

    If you go farther back in time it does look different though because before the industrial revolution, most people would have worked in agriculture, i.e. they were peasants. Their work days would have been long during the harvest period and otherwise quite short. Some seasons were less work in general, and there were more religious holidays. But this isn’t entirely fair because automation didn’t just automate our jobs, but also our personal chores. For example washing your clothes was a lot more manual work before we automated it.




  • It’s not really a USA thing as such, it’s because cane sugar is more common in the US while e.g. Europe primarily uses beet sugar. Beet sugar is lighter and needs less refining to make it white, so bone char is basically never used for beet sugar. The same applies to Agave too. And to HFCS.

    For liquid sugar it depends on what sugar it was made from, it can be made from cane sugar but also from beet sugar.

    Organic sugar doesn’t use bone char in the US because USDA doesn’t allow animal derived processing aids for organic products.



  • I guess it would be because it’s too easy to get to something that looks like it works without understanding anything about it.

    But on the flip side the other day I was able to create a pull request for a project in a language I’ve never used before because Claude found the bug that I ran into while trying to use it. I still wrote the PR myself though. The issue was pretty obvious once I knew where it was. But I don’t think I would’ve even tried otherwise in this particular case.










  • They have a public API where you pay by usage, like most LLM companies. They also have a private API used by their apps that they sell under a subscription model (but with usage limits in exchange). Because those subscriptions are often cheaper than paying by usage, people reverse engineered the private API and put support for it in tools like OpenCode.

    So the short of it is basically just that they want people to honor their ToS and not reverse engineer private interfaces for competing products.

    As a customer you can of course have a different opinion on what they should do/what you want from them, which is where the drama comes from.

    I think it’s also a good reminder that if your business is built on top of one of these AI companies, you are completely at their mercy. They can put limitations in their ToS breaking your product (e.g. it’s not allowed to use Claude to develop competing products), they can raise prices (effectively the same as the current drama), they can randomly lock you out or decide to not do business with you anymore, etc.

    Not much of an implication because we knew this before. But a reminder of something to keep in mind especially knowing that none of these AI companies are profitable right now.


  • 30 games for 822 hours. Not sure how I managed that as a working adult with a family who also spent more than a month abroad without my Switch. And apparently didn’t play on Switch in January or February. (Probably something on Steam Deck got my attention but I don’t remember.)

    Top game is Xenoblade X at 143 hours. My favourite Wii U game so not surprising. It would be a lot more hours too if I hadn’t played it before on Wii U. In the full 9 year range it’s only rank 8.

    FWIW I’m not in the NA region and the link worked for me too.