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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • Yes, you can fucking do “stand on the table and make a speech” work. You know how? By breaking it up into detailed steps (pun intended), something that LLMs are awesome at!

    My intended point was the LLM at run time taking user input wouldn’t be able to do “make a speech” if the game engine doesn’t have that concept already encoded. And if the game is presented as “take user input and respond believably” then users are going to ask for stuff the engine can’t do. Maybe there’s no animations for climbing. Maybe they did some shortcuts and the graphics look bizarre when stuff is elevated.

    I wasn’t talking about Skyrim specifically.

    But also you’re being unpleasant in this exchange, so you can win.





  • LLM generated code is notoriously bad. Like, “call this function that doesn’t exist” is common. Maybe a more specialized model would do better, but I don’t think it would ever be completely reliable.

    But even aside from that, it’s not going to be able to map the free form user input to behavior that isn’t already defined. If there’s nothing written to handle “stand on the table and make a speech”, or “climb over that wall” it’s not going to be able to make the NPC do that even if the player is telling them too.

    But maybe you’re more right than I am. I don’t know. I don’t do game development. I find it hard to imagine it won’t frequently run into situations where natural language input demands stuff the engine doesn’t know how to do.