• voxel@sopuli.xyz
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        2 years ago

        godot runs everywhere, webgl, webgpu, android, ios, linux, macos, windows, gaem consoles

        • Trantarius@programming.dev
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          2 years ago

          My understanding is that running on game consoles can’t be officially supported, because they can’t integrate the necessary proprietary code into the engine while keeping it open source.

    • Afiefh@lemmy.world
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      2 years ago

      Before Godot 4 the 3D engine was pretty far behind, think early 2010 teach. With Godot 4 it got an insane upgrade which puts it in par with Unity as far as I understand (not a unity expert), but still behind Unreal (then again, everything is behind Unreal.)

      Unfortunately it takes multiple years for a 3D game to be developed, so it’ll be a while before we see actual released 3D games with Godot 4.