• Alexstarfire@lemmy.world
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    11 months ago

    What a horrible take. Game devs were so bad at one point in the past they almost killed the entire market. Classic survivorship bias here.

      • Alexstarfire@lemmy.world
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        11 months ago

        Pretty sure it’s on the devs for making the buggy games though. IIRC, ET is unbeatable without cheating or playing a patched version. It’s far from the only one with problems.

        • Skullgrid@lemmy.world
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          11 months ago

          I have news for you, all software is riddled with bugs and no dev has infinite time.

          The reason some software works better than others is that people paid for it to be developed for long enough.

        • I Cast Fist@programming.dev
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          11 months ago

          Pretty sure it’s on the devs for making the buggy games though.

          “Hi, you have 5 weeks to make a game based on this IP because we HAVE to ship for christmas.” - No way in hell anything remotely decent would’ve come out from 35 days of work.

    • Buck@lemmy.world
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      11 months ago

      Not the entire market, only the American one. Everywhere else was doing fine.

    • bort@feddit.de
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      11 months ago

      Game devs were so bad at one point in the past they almost killed the entire market

      which event are you refering to?

      • fsxylo@sh.itjust.works
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        11 months ago

        There was a period of time when a massive influx of shovelware was released. Think stuff like the ET game. No one wanted to buy it, and the industry almost became a bust. Nintendo came in and almost single handedly revived the entire industry by releasing novel, high quality games. This is why Nintendo is a modern household name and why you mostly see atari in museums.