• OctopusNemeses@lemmy.world
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    20 hours ago

    There’s also factors like modern TV format and audiences. The shorter one story arc seasons don’t allow any room to maneuver. Bottle episodes got an undeserved bad reputation from the segment of viewers who want a linear sprint to the conclusion. It’s like a boring generic first person shooter with only a straight line from start to finish. No exploration. Writers aren’t allowed to write.

    They give the audiences what they they think the audiences might want. That is the safe, easy to write 6-10 episode plot. Sometimes the audiences like it. Sometimes the don’t. Either way they’ve strayed from actual writing anymore. Bottle episodes add dimension to characters. Multi-path seasons add depth and breadth to the entire ensemble.

    A side effect of modern TV format is more focus on action. When they don’t have room to maneuver then they substitute with brief action. A bit of plot. More quick action. Advance the single main plot again. Maybe a little B-plot. Repeat until episode 6 to 10. That segment of viewers are so tunnel-visioned on squeezing everything out of less than a dozen episodes. They’re scared of one going to waste on bottle episodes or “filler”.

    Writers don’t have any room to explore several different plots. Some spanned entire seasons or even multiple seasons. Some were just one episode. There is no room for it in modern television. Whereas before instead of pointless actual filler of action sequence, they could have started a whole other plot that lead to several more episodes later in the season. That would have opened up a whole world of characters that would be one dimensional side characters in modern television. Discovery was chock full of wasted potential in chracters.

    If Chief O’Brien happened in modern TV and for modern audiences, he would not be the O’Brien who suffers. He would be a stereotypical snarky engineer who reads off the scripted technojargon. They’ll give him a likeable character quirk that is relatable to the young STEM crowd and then maybe kill him off randomly, ostensibly to make him a worthy character because he died. That’s as much depth as we’d get. A one dimensional character that people like superficially.

    The disdain for bottle episodes might be one of the worst things to happen to the medium. That’s not to overshadow the other issue that TV shows do not have the level complexity they used to.

    • T156@lemmy.world
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      11 hours ago

      The seasons are also smaller. Take the episode count, for example. Season 1 of TNG was 26 episodes. Discovery’s S1, by comparison, is only 15.

      That’s ten whole episodes of development space lost, which could have gone to stretching out the season plot, or building out the characters.