Maybe in just one specific genre, but other kinds of competitive games do exist. It’s worth noting that fighting games have never had even a single cheating scandal.
The difference is not the genre of game, but whether it is played in person or online.
In-person fighting game tournaments are generally free of cheaters, just like in-person FPS and MOBA tournaments. The few who try to cheat in these scenarios are quite obvious, and instantly caught.
Meanwhile, online fighting game tournaments are plagued by lag switches, macros, defensive overlays, frame data mods, etc.
Fighting games have massive cheater problems tho…? Just cause it doesn’t happen at the professional level doesn’t mean that casual or ranked online play isn’t full of filth.
Maybe in just one specific genre, but other kinds of competitive games do exist. It’s worth noting that fighting games have never had even a single cheating scandal.
Online chess is also plagued with cheaters. I don’t have much else to add to the discussion but I thought I could at least add that.
The difference is not the genre of game, but whether it is played in person or online.
In-person fighting game tournaments are generally free of cheaters, just like in-person FPS and MOBA tournaments. The few who try to cheat in these scenarios are quite obvious, and instantly caught.
Meanwhile, online fighting game tournaments are plagued by lag switches, macros, defensive overlays, frame data mods, etc.
Don’t forget the CSGO LAN cheating scandals where players were loading cheats into their mouse RAM
Fighting games have massive cheater problems tho…? Just cause it doesn’t happen at the professional level doesn’t mean that casual or ranked online play isn’t full of filth.