Yeah the Human Interface Guidelines were the precursor to design systems, and for a little while, design/ux really was front and center and that influence and patterns that worked spread through software projects and products. Nowadays sadly UX always takes a back seat to capitalizing on attention, and capitalism in general.
Edit: It’s important to remember that Apple was writing 350 page interface books in 1992. They pioneered “look and feel.”
Yeah the Human Interface Guidelines were the precursor to design systems, and for a little while, design/ux really was front and center and that influence and patterns that worked spread through software projects and products. Nowadays sadly UX always takes a back seat to capitalizing on attention, and capitalism in general.
Edit: It’s important to remember that Apple was writing 350 page interface books in 1992. They pioneered “look and feel.”
https://dl.acm.org/doi/book/10.5555/573097
Nowadays those questions are like
“Did the user make a purchase? How many ads did they see in 15 seconds? Are they still scrolling? How much data have you collected?”