I had a very strange personal interaction with one of the heads of this studio at a PAX years ago, but the story of this studio, if it ends here, appears to be that they continually bit off more than they could chew and didn’t aim to make a project that they could afford to make well.
I’ve never even heard of this, shame it’s no good apparently?
Seems like they didn’t spend enough on marketing… As a fan of the Burnout games I never heard of it until now either…
You also didn’t hear about it because it’s not great. I watched a stream of it: the gameplay looks uninspired, like a student project to mimic Burnout, and the visuals would have looked dated in 2010.
But it was functional. So it’s neither good nor bad enough to rave about. You just say “huh”, flip a coin, and either uninstall forever or play every 7 months when you remember it’s on your hard drive.




