Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you’ve rebooted the game.

I don’t think it would cost developers ANY amount of money or any significant development time to add a “Reboot game” button (or toggle) every time the player presses the quit button, or give the player a prompt every time they change a setting that requires a game restart (like in both PC versions of GTA V).

I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.

  • evasive_chimpanzee@lemmy.world
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    5 hours ago

    I’m sure I have seen it before, but I can’t think of a single game that lets you pause during a cutscene. It really sucks for turn-based games where you need to watch whats happening when it’s not your turn in order to respond correctly.

    I remember a game I used to play years ago that had no ability to pause, so what i would do is alt+tab to the task manager and suspend the process, and then resume it later. Obviously that’s way more clunky than just hitting a pause button.

    • Lojcs@piefed.social
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      5 hours ago

      Conversely I can’t remember a game in recent memory that didn’t let me pause in cutscenes.

      Just off of my head: Ubisoft games, Control, Shadow of Mordor, Crysis, Witchers, Borderlands 2, Devil May Cry, Celeste had it.

    • dukemirage@lemmy.world
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      4 hours ago

      It’s been a very common feature for the last few years and has been very rare before that so it really depends on when you started playing new releases. I’m in my mid-30s and pausing mid-cutscene definitely happended after I stopped being excited about my birthday.

      • evasive_chimpanzee@lemmy.world
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        3 hours ago

        Yeah, I’m probably what you’d call a patient gamer. Usually not playing anything more recent than 5 years old, and often way older.

    • [deleted]@piefed.world
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      5 hours ago

      I have played a lot of games where pausing the game to get to game menus pauses cutscenes, generally ones where they use in game assets to do the cut scene. I would have to check to confirm, but I think BG3 let you pause by going to the menu and there was also a separate option to skip the cuts scene.

      Definitely played a lot with unskippable cut scenes too. Mostly avoid those games now.

    • dogslayeggs@lemmy.world
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      4 hours ago

      Ghosts of Yotei lets you pause during cut scenes. It doesn’t let you skip most cut scenes, though.

    • Malix@sopuli.xyz
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      5 hours ago

      started Red Dead Redemption 1 last night, seems like just hitting esc during cutscene pauses it.

      Admittedly I was wanting to go to settings and drop some settings, but that’s only allowed during gameplay, not cutscenes x)