My opinion is that developers and game companies had to work harder to make good games because they had so much more limited resources.
Nowadays, game companies feel like they are failing if their shitty fourth video game in a series doesn’t crash out a $5,000 computer with how graphics intensive it is.
Complete lack of constraint would be even better. These days there isn’t much in the way of technical restraint, but there has never been a harsher restraint from the “why would this generate revenue” point of view.
My opinion is that developers and game companies had to work harder to make good games because they had so much more limited resources.
Nowadays, game companies feel like they are failing if their shitty fourth video game in a series doesn’t crash out a $5,000 computer with how graphics intensive it is.
Constraints can be a great driver of creativity.
Henri Matisse
Complete lack of constraint would be even better. These days there isn’t much in the way of technical restraint, but there has never been a harsher restraint from the “why would this generate revenue” point of view.
great art is made when you have limitations, in my opinion