My opinion is that developers and game companies had to work harder to make good games because they had so much more limited resources.
Nowadays, game companies feel like they are failing if their shitty fourth video game in a series doesn’t crash out a $5,000 computer with how graphics intensive it is.
Constraints can be a great driver of creativity.
Much of the beauty that arises in art comes from the struggle an artist wages with his limited medium.
Henri Matisse
Complete lack of constraint would be even better. These days there isn’t much in the way of technical restraint, but there has never been a harsher restraint from the “why would this generate revenue” point of view.
great art is made when you have limitations, in my opinion
Well that looks fascinating. The first thing I thought was the Colin Mcray coders night have been ex-demo scene or at least aficionados of it.
I’ve noticed a lot of Sega arcadey style games made in more recent years all have this same super dated UI style that gives late 2000s, early 2010s vibes. And it’s not bad, tbh.
What a fun video! Thanks for sharing





