Cross-posting to get the OP some more feedback.

cross-posted from: https://slrpnk.net/post/27035968

Hi, hope this is okay - for the last year I’ve been working on a solarpunk fiction project that heavily features deconstruction, environmental restoration, rewilding, and phytoremediation and I’d very much like to run it by anyone who actually knows this stuff before we publish.

It’s a solarpunk premade TTRPG campaign and hopefully soon-to-be Choose Your Own Adventure book set in a mostly abandoned town where basically the whole place is being deconstructed and rewilded. The players are tasked with tracking down a hidden industrial waste dump so the blast furnace slag and fly ash buried there can be reused in the production of geopolymers. In that time they can visit deconstruction sites, an unlined town dump in mid-excavation, a once-badly-damaged rewilding zone, phytoremediation sites (including one where they’re rebuilding a wetland contaniminated by bad fill), beaver dam analogs on rivers, an enclave of fuel-engine mechanics, former sandpits, and more. Watersheds and groundwater movement play a fairly big role in the story, as do salvage and reuse.

I’ve learned a lot from posts on this community and I’ve tried to get the details right but though I’ve helped with some land conservation projects I don’t have any experience at all with restoring damaged habitats with anything but time. If you’re familiar with this kind of work, or even if this project just sounds interesting to you, I’d love to get your feedback!

You can find the document here:

https://docs.google.com/document/d/1_Ih5SXHQ6r5rQIAkPCzNjVEh921O3ceSN7FuYzEQ6aU/edit?usp=sharing

With a list of relevant sections on the first page after the cover.

Though I’d be happy to exerpt those sections in the comments if you’d prefer to avoid google services.