Sounds likely it won’t have community servers either.
Seems like they will have them!
Private servers do have some downsides (power tripping admins mostly), but it’s also great joining a community and playing with the same group of people regularly, on a server that’s managed by a person who can remove problematic players.
I feel like modern AAA games have no sense of community anymore, you just hit play and sit in a queue, play with completely random people, and repeat. Sitting on Discord with a group and queuing together (if you’re lucky enough to play a game that allows it) just doesn’t feel the same.
The matchmaking/queue thing also leads to games being designed for shorter matches with more focus on your score/performance in the match. Those several-hour long BF3 games were always the best because it was just people there to have fun.
Level editor with Godot sounds great, I would say the small rotation of standard maps can make these games feel a bit stale as time goes on.
I’d love to see what the community comes up with, especially for game modes like breakthrough where trench warfare style combat can be really really fun and intense
As in you can download their server and run it or you are forced to go through their resellers and can’t do shit on your own server except pay for EAs server hosting bill?
Sounds likely it won’t have community servers either.Seems like they will have them!Private servers do have some downsides (power tripping admins mostly), but it’s also great joining a community and playing with the same group of people regularly, on a server that’s managed by a person who can remove problematic players.
I feel like modern AAA games have no sense of community anymore, you just hit play and sit in a queue, play with completely random people, and repeat. Sitting on Discord with a group and queuing together (if you’re lucky enough to play a game that allows it) just doesn’t feel the same.
The matchmaking/queue thing also leads to games being designed for shorter matches with more focus on your score/performance in the match. Those several-hour long BF3 games were always the best because it was just people there to have fun.
They confirmed community servers. There is even a level editor built with Godot.
Level editor with Godot sounds great, I would say the small rotation of standard maps can make these games feel a bit stale as time goes on.
I’d love to see what the community comes up with, especially for game modes like breakthrough where trench warfare style combat can be really really fun and intense
Oh well that’s awesome!
As in you can download their server and run it or you are forced to go through their resellers and can’t do shit on your own server except pay for EAs server hosting bill?