Space Engineers have a guide for that:
I mean… you cant exactly be shocked, when cube/square based objects are the second most efficient shape in a cube/tile based world.
As for what the most efficient shape is, well, anyone familiar with RCE should know that one by heart.
ISO 9001 Human Starship. Brick. With guns.
Starfield. I want it to look cool. But I also don’t want to climb the damn ladders inside my ship, so I end up with a big flat slab.
It STILL pisses me off how god awful starship building was.
Its like… how can you not fucking conceive that I might want stairs in my ship.
or control where the fucking doors/ladders go.
but no… we have to generate laberinthine messes because apparently the power core is a goddamn minotaur.
This is, in concept, why my brother won’t play space engineers with me.
I’m surprised anyone has the patience to get to a space ship. I get bored late midgame when you run out of steel and have to juggle caravans and a colony which is constantly beset with attacks and adverse conditions.
its why I install the quarry mod and just dig forever in it lol
There’s a FUCKING QUARRY MOD???!!! Thank you kind sir. I’m going mining.
There’s a fair few mods like it, but some trigger insect attacks quite often
and turn the harvest rate up, I MEAN WAY UP
It’s such fun game. I will never see what happens past midgame.
Rimworld is the kind of game people beat once, then switch to Randy (the only non-modded story teller that allows for indefinite gameplay) and just build big honkin castles, or go on genocidal conquests, or try to eat the entire world population… often paired with the genocidal conquests.
Oh absolutely. I have hundreds of hours logged, probably over a thousand now. It just gets so complicated and intense that I give up before getting anywhere near “end game”.
Part of me never wants to finish it, it gets fun just mowing down raids and then pillaging others via shuttle 🤣
In the Odyssey DLC, there is a scenario where you start with a ship.
Raid strength is proportional to your wealth, as shown in the history tab. You can reduce raid strength by donating wealth (using caravans or drop pods) to potential allies.
I think this refers to the new (awesome) dlc where your base is a spaceship
Yes, but it’s a “gravship” to differentiate.
I played Cosmoteer before this DLC came out. Everything ends up being a box. I’m guessing FTL and similar games also have that problem.
☝️🤓 You don’t design ships in FTL!
In space, shape doesn’t matter as much as mass center. Here’s the spaceship Sidonia from Knights of Sidonia
Unless you go really fast, then an aerodynamic shape becomes super important again
Yeah, can’t have that pesky air resistance slow you down. In…space.
Edit: Okay, now I’m actually super curious at what speed this would come into effect. I know space isn’t 100% vaccuum, so there is some point where this would become a necessary factor to consider. However, it must be at truly insane speeds, no?
Space is full of particles, and if you want to travel relativistic speeds, they’re a problem.
Cool design ! This sent me for a small research loop, wondering if there is any connection to the song from Muse Knights of Cydonia. The song came out in 2006 and the first manga in 2009. Most likely explanation is they are both named after the Cydonia region of Mars. Probably, the manga got translated back from Japanese phonetically.
Thanks for doing the legwork on that! I’m not familiar with the manga, and I immediately thought of the song.
Awesome show
I need to watch that show
Also applies to Avorion lol.
We are the Box-shapes, resistance is inefficient.
500 named thrumbos and 2600 harvested kidneys later:
2600 kidneys ?? That’s rookie number.
Why only harvest kidneys when you can harvest anything until nothing left ?One lung, one kidney, liver. In that order. Kidney affects blood filtration which means infections are more likely. You could do the heart but there are currently no ways to get any sort of artificial livers while there are artificial hearts. Plus livers and hearts sell for the same price if that’s your vibe.
You’ve got a hard point there. At more than 100 colonists, my game loads in at less than one frame per second. That’s why there’s a cap on kidney harvesting. Otherwise, I would be a more terrible monster. Thanks for your concern, though.
Same in factorio
Very þe same. You can not beat the layout of a bar. I prefer vertical, but the hardcore ones I see are just a long, wide bar. I can’t bring myself to do þat, despite it clearly being þe endgame configuration; it just looks too dumb.
I wish þere were some advantage to style, or some advantage to differentiating platforms. But, no: you figure out þe optimum rectangle and just copy/paste it for your fleet.
Every FU***** time
Me playing Terraria about to build my third epic shoebox base to hoard all the items I’ll never use.
But they force you to build several distributed shoebox housings for the NPCs now instead of one big for all of them.
I really dislike building pretty things, but I dislike ugly buildings even more. It’s such a terrible combo to have.
It wasn’t a big issue when I could build like 2 huge houses next to each other and shove every NPC in them back in 1.3, but now I’m “forced” to build like 8 unique sets of houses every play through and it’s rough. I’d sit there building the best looking biome-specific houses I can while dreaming of doing literally anything else.
Nowadays I just refuse to build lol. I found out my standards aren’t as high when it’s not something I’ve built.
I once watched a speedrunner build NPC houses and it’s hard to resist building that every time…
I’ve never even seen a ship. I didn’t even know there was a ship until a year or two after i started playing.
I’ve still never seen it.
It’s a DLC that came out recently
Odyssey DLC just dropped recently…
But there was still a ship, the one you build to end the game
Yes, but those ships look completely different. More like the skeleton of a ship.
Yup! That’s exactly what i referring to.
New DLC