simple@lemm.ee to Games@lemmy.worldEnglish · 2 years ago‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700Kwww.forbes.comexternal-linkmessage-square259fedilinkarrow-up11.1Karrow-down115 cross-posted to: [email protected][email protected]
arrow-up11.08Karrow-down1external-link‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700Kwww.forbes.comsimple@lemm.ee to Games@lemmy.worldEnglish · 2 years agomessage-square259fedilink cross-posted to: [email protected][email protected]
minus-squareMaDeX@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down2·2 years agoIs it native then? Squeals in Arch
minus-squareZiro@lemmy.worldlinkfedilinkEnglisharrow-up4·edit-22 years agoIt isn’t native, but it works very well. It uses Vulkan.
minus-squareMaDeX@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoSilly question of the day, if a games uses vulkan it doesn’t need to compile the shaders like you would for a direct x game?
minus-squareZiro@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agounfortunately, my system seems to need to compile the shaders before I start the game if it’s the first time I’ve started the game that steam session.
minus-squareBloodForTheBloodGod@lemmy.calinkfedilinkEnglisharrow-up1·2 years agoIt does compile shaders
Is it native then?
Squeals in Arch
It isn’t native, but it works very well. It uses Vulkan.
Silly question of the day, if a games uses vulkan it doesn’t need to compile the shaders like you would for a direct x game?
unfortunately, my system seems to need to compile the shaders before I start the game if it’s the first time I’ve started the game that steam session.
It does compile shaders