simple@lemm.ee to Games@lemmy.worldEnglish · 1 year ago‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700Kwww.forbes.comexternal-linkmessage-square259fedilinkarrow-up11.09Karrow-down115 cross-posted to: [email protected][email protected]
arrow-up11.08Karrow-down1external-link‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700Kwww.forbes.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square259fedilink cross-posted to: [email protected][email protected]
minus-squareZiro@lemmy.worldlinkfedilinkEnglisharrow-up4·edit-21 year agoIt isn’t native, but it works very well. It uses Vulkan.
minus-squareMaDeX@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoSilly question of the day, if a games uses vulkan it doesn’t need to compile the shaders like you would for a direct x game?
minus-squareZiro@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agounfortunately, my system seems to need to compile the shaders before I start the game if it’s the first time I’ve started the game that steam session.
minus-squareBloodForTheBloodGod@lemmy.calinkfedilinkEnglisharrow-up1·1 year agoIt does compile shaders
It isn’t native, but it works very well. It uses Vulkan.
Silly question of the day, if a games uses vulkan it doesn’t need to compile the shaders like you would for a direct x game?
unfortunately, my system seems to need to compile the shaders before I start the game if it’s the first time I’ve started the game that steam session.
It does compile shaders