I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.

  • mindbleach@sh.itjust.works
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    5 hours ago

    Nothing inside a video game. That part is not optional. I’ve dealt with too many cranks who see me arguing - JUST SELL GAMES - and then go ‘you want it for free!’ No, folks, you want it for free. You want to play endlessly-updated games, ‘subsidized by teenage hormones.’ You imagine that you would never be taken for ungodly sums of money.

    Even if you’re right, you’re counting on other people being taken for all the money you’re not paying, and more. That’s what it means, when this abuse makes more money.

    Predatory abuse is inseparable from this business model. Maximum revenue comes from addiction and frustration. You can be made to want whatever bullshit they’re allowed to push. That’s how games work. They mechanically convince you to value arbitrary nonsense.

    edit: oh shit, I thought I hit submit on this five hours ago.