It’s definitely noticeable when a non-FromSoft soulslike doesn’t implement more classic aspects of soulslikes, like world building and intricate level design - most seem to focus on boss difficulty. I think part of the allure of these games gets lost with those. They can still be amazing games but may come with a few shortcomings here and there.

  • MalikMuaddibSoong@startrek.website
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    25 days ago

    I still enjoy a lot of these other games but I really feel like “souls like” is thrown around pretty loosely on anything that just has a similar combat style, but none of those other hallmark traits.

    Look at me, I have intricate hitboxes, annoying bosses, and big doors that open slowly: I’m the soulslike now!