This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.

  • jayandp@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    12
    ·
    1 year ago

    Yeah. I mean credit where credit is due, but saving a project once doesn’t give you a lifetime get out of future screwups pass. It might give you leniency on the next few projects you worked on, but it’s been years at this point.