If you want to funnel more players into your tabletop game
I’m pretty sure Hasbro/WotC’s only goal is to funnel more money into their bank accounts :D
You can compare with Games Workshop, who also created extremely turn based games in the past but later licensed their IP for all sorts of games, from strategical turn based ones to fast action shooters. I don’t see any reason why an action adventure game would be more likely fail just because it’s set in the D&D world, or why this would have any negative impact on sales of either the TTRPG or other licensed computer games like BG3.
I’m pretty sure Hasbro/WotC’s only goal is to funnel more money into their bank accounts :D
You can compare with Games Workshop, who also created extremely turn based games in the past but later licensed their IP for all sorts of games, from strategical turn based ones to fast action shooters. I don’t see any reason why an action adventure game would be more likely fail just because it’s set in the D&D world, or why this would have any negative impact on sales of either the TTRPG or other licensed computer games like BG3.