• FeelzGoodMan420@eviltoast.org
    link
    fedilink
    English
    arrow-up
    23
    ·
    edit-2
    2 days ago

    Fyi if you play this game on PC there are multiple great mods that revert the dialogue UI back to legacy style, where it shows you the actual dialogue choices in full, just like previous games.

    • Cethin@lemmy.zip
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 day ago

      It changes the UI, which helps, but it obviously doesn’t change anything to allow for player agency.

        • msage@programming.dev
          link
          fedilink
          arrow-up
          5
          ·
          24 hours ago

          Because those options give you no agency anyway, it’s not like those answers affect the plot in any way.

        • Cethin@lemmy.zip
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          22 hours ago

          The older games typically had things where you could choose to do things in different ways. FO4 has yes, no (which is rarely actually “no”, but instead “maybe later”), sarcastic yes, and “tell me more.” There is no agency, and the choices don’t change anything.

          It being displayed like the older style is just graphics. It’s doesn’t actually make it function like the older games would have, where you’d actually get to make choices.

    • Venus_Ziegenfalle@feddit.org
      link
      fedilink
      English
      arrow-up
      25
      ·
      2 days ago

      The biggest issue is that the dialogue options are all shoehorned into the 4 choices “yes”, “snarky yes”, “why will I say yes?” and “no but actually yes”. Being able to see them in advance is better than nothing but the system is still pretty flawed.