• 7 Posts
  • 362 Comments
Joined 5 months ago
cake
Cake day: December 9th, 2024

help-circle




  • Oh wow, I just got a severe knowledge update. I had no idea that modern monitors had pushed past the sRGB color space and sometimes can display more colors!

    I thought this article was making some ridiculous claims until I linked through a few other articles to find this one. If I’d realized that monitors show more colors I’d have made a stronger push to adapt to LAB or related color spaces. My game is doing low-level RGB stuff (which I think my available GPUs had forced onto me) and now I’ll have to look and see what the LAB support is like.

    One can allegedly test for this here. But none of my screens, monitors, or hardware seem to support wide-gamuts. So I guess I have some time to get used to new color spaces yet.


  • Human beings are not proscriptive. A “gay” “man” is a human being with biological characteristics typical of human males, who acts in a manner society describes as masculine, and who feels attraction towards similar sexes and genders of people.

    If that person is forced into sex with a person they don’t feel desire for, I dunno, that’s some kind of thought-experiment rape. If a “gay” “man” has sex with a “lesbian” “woman” and it’s consensual for both of them then they are both, by a descriptive measure of what acts have occurred, bisexual people, who have just engaged in heterosexual coitus.

    That’s assuming that both of them have engaged in homosexual acts before of course. By the nature of this thought experiment, they both could be people who self-describe as such without actually having done it.

    They are free to consider themselves whatever they want, because self-descriptions of people are always based more on aspirations and desires than facts. Lots of billionaires consider themselves good humanitarians, and lots of straight people have suppressed homosexual desires. People are complex, contradictory, and our language falls behind in accurately describing reality.




  • I got fired from a programming job because I wrote code for maybe 30 minutes a day, but spent all my other time going from desk to desk helping other devs find problems and get unstuck. It was maybe the most productive I’ve ever been on a job.

    That day, I learned a valuable lesson: do an hour of work a day (or week), then sit at your desk pretending to work while parceling out the stuff you did. Never help anyone. My career has been much more successful since.








  • Objects don’t “have” colors either, if we’re being pedantic. They reflect/absorb/transmit/emit different combinations of wavelengths. So “pink” objects just reflect some wavelengths that we classify as in the range of “red” and “blue”. Color is an interaction between emission, detection, and the brain’s interpretation.

    Its not even a unique trick. The ears combine various wavelengths of air vibrations to create sound, with combinations of pure waves merging into distinct timbres (sometimes called “tonal color”).


  • I knew about tracking dots and anti-copy features of currency, but I had no idea it was such a secretive thing. This is wild stuff.

    According to Wired.com, the banknote detection code in these applications, called the Counterfeit Deterrence System (CDS), was designed by the Central Bank Counterfeit Deterrence Group and supplied to companies such as Adobe as a binary module.[

    That’s so fucked man, imagine integrating some random binary module supplied by the world bank into your app and then keeping it completely secret. That’s surely not the only opaque binary that these companies just load in, god only know how many backdoors and other malicious shits have been stuffed into major retail software.


  • From the GitHub:

    Now playable (previously worked with Proton Experimental):
        Batman: Arkham Asylum Game of the Year Edition
        Black Ink
        Factorio
        Ignited Entry
        Microsoft Flight Simulator 2024
        MySims Kingdom
        No Man's Sky in VR mode (regressed after a game update)
        Rising Storm 2: Vietnam
        Sniper Elite: Nazi Zombie Army
        Soul Interface
        THE KING OF FIGHTERS XIII GLOBAL MATCH
        VIDEO GAME (924310)
        Willful
        X Rebirth VR Edition
    Fixed / improved video playback in:
        Agony Unrated
        All-Star Fruit Racing
        Audiosurf
        Bloodstained: Ritual of the Night
        Gal*Gun 2
        Greedfall
        Indigo Park: Chapter 1
        Omensight
        SOULCALIBUR VI
        TELEFORUM
        Tintin Reporter - Cigars of the Pharaoh
        Zero Escape: The Nonary Games
    
    The rest of the update
    Reinstated hack from Proton 7 that helped with SpellForce: Platinum Edition, NieR: Automata, Sekiro: Shadows Die Twice and DARK SOULS III crashing with monitors exposing too many possible resolutions.
    Improved performance in Dirt Rally 2.0.
    Fixed Final Fantasy XVI demo displaying driver warning on launch.
    Fixed Grand Theft Auto V Enhanced launcher hang and the game crashing on launch as well as not being possible to uninstall it via Steam.
    Fixed XCOM 2 erroring out when trying to connect to my2K.
    Fixed network issues in Hunt: Showdown 1896 after a game update.
    Fixed Rivals of Aether II, Stalker 2, The Axis Unseen, Beyond Handwell, Marvel Rivals, The Finals, Creatures of Ava crashing with Intel GPUs.
    Added support for game mods that load via custom dinput8.dll.
    Fixed input not working with Studio System : Guardian Angel.
    Fixed cursor not working in the menu of Amerzone: The Explorer's Legacy (1999).
    Fixed Deviator crashing with AMD GPUs shortly after launching.
    Fixed Warhammer: Vermintide 2 showing prerequisite installer on every launch.
    Re-enabled nvapi for Neverwinter, Star Trek Online and Champions Online.
    Fixed full screen mode in The Bright Star Of Seraph-Katis.
    Improved situation with audio crackling in Assassin’s Creed Shadows on Steam Deck.
    Improved reliability of Proton Prefix creation.
    Fixed Supermarket Together not detecting DLC on some systems.
    Fixed extras video playback in Shadow Warrior 2.
    Fixed VR mode in Evochron Legacy SE.
    Fixed non-Steam Battle.net installations.
    Fixed Sea of Thieves Xbox login window not working.
    Fixed graphics scaling in Master Magistrate.
    Fixed interface elements in Disney Epic Mickey 2: The Power of Two showing as solid green color.
    Included initial work on speech synthesis - requires manual installation of Proton Voice Files (steam://install/3086180), confirmed to work with The Thief, the Witch, the Toad, and the Mushroom.
    Fixed video playback in Twisted Sails.
    Improved video playback in Max: The Curse of Brotherhood.
    Added hack to allow Steam Overlay to function with EAC EOS games.
    Fixed CPU topology override issues on machines with more than 32 logical cores.
    Fixed Proton sometimes creating an empty window when running via XWayland.
    Fixed Marvel Rivals displaying OS/drivers out of date warning.
    Fixed desync issue with 60FPS AVPro videos in VRChat.
    Fixed intermittent freezing in Spirit Hunter: NG.
    Fixed The Finals crashing after a recent game update.
    Improved Ubisoft Connect behavior when switching between Proton versions.
    Improved video playback in Locoland on NVIDIA GPUs.
    Improved video playback in Microsoft Flight Simulator.
    Fixed Tiny Cauldron freezing when selecting some resolutions.
    Fixed various crashes affecting Final Fantasy XIV launcher.
    Fixed broken account creation in Final Fantasy XIV.
    Fixed Nioh: Complete Edition hanging on a black screen when skipping videos.
    Fixed Killsquad freezing on character selection screen.
    Fixed Dread X Collection 3 Bete Grise minigame.
    Fixed video playback in ATRI - My Dear Moments-.
    Fixed Dark and Darker not being playable after a game update.
    Updated libvkd3d-shader to vkd3d-1.15-179-g21e08955d3c3.
    Updated dxvk to v2.6.1.
    Updated dxvk-nvapi to v0.9.0.
    Updated vkd3d-proton to v2.14.1-153-ga7159b80e165.
    Updated wine-mono to 9.4.0.
    Updated Xalia to 0.4.5 and enabled it for The TakeOver, Floppy Heroes, Whiskered Away, Himno, Survirus, The Adventure of Ninomae Ina'nis.
    Rebased Wine on top of wine-10.0.
    Added Steamworks SDK 1.62 support.