I don’t think that’s really fair. There are cranky contradictarians everywhere, but in my experience that feature has been well received even in the AI-skeptic tech circles that are well educated on the matter.
Besides, the technical “concerns” are only the tip of the iceberg. The reality is that people complaining about AI often fall back to those concerns because they can’t articulate how most AI fucking sucks to use. It’s an eldtritch version of clippy. It’s inhuman and creepy in an uncanny valley kind of way, half the time it doesn’t even fucking work right and even if it does it’s less efficient than having a competent person (usually me) do the work.
Auto translation or live transcription tools are narrowly-focused tools that just work, don’t get in the way, and don’t try to get me to talk to them like they are a person. Who cares whether it’s an LLM. What matters is that it’s a completely different vibe. It’s useful, out of my way when I don’t need it, and isn’t pretending to have a first name. That’s what I want from my computer. And I haven’t seen significant backlash to that sentiment even in very left-wing tech circles.
















The more accurate picture is “A/AA games are doing great in terms of creative&cultural output with many mainstream successes despite being completely choked out by out-of-touch AAA studios capturing most capital investment”. 2025 has objectively been a great year for (semi-)indie games and a humiliating slap in the face for AAA studios.
But yeah I would still strongly advise against switching to a gamedev career regardless of whether the industry eventually sees reason and shifts away from AAA to AA. As with the rest of the entertainment industry, it’s ontologically exploitative and is famously a dream-crushing machine. Too many starry-eyed kids to be a healthy job market.