No. There are releases to download on github aswell.
See here: https://gamevau.lt/docs/client-docs/setup#alternative-installation-options
I am a software engineer who apparently is mildly interested in computers and videogames.
No. There are releases to download on github aswell.
See here: https://gamevau.lt/docs/client-docs/setup#alternative-installation-options
you do you, its just a warning because of potential malware, i’d personally rather self-compile than pirate something when i have the damn source-code.
I understand your perspective, but that’s just how the world is today as you can see.
Our terms are flexible, allowing you to pause or cancel your subscription whenever necessary. It’s not like some shady lock-in gym contract that has to run for x months before you can cancel and auto-renews without your consent.
While I acknowledge that recurring costs can add up, this model is essential for sustainable business operations today. Predictable monthly revenue is crucial for planning and growth. Just subscribe to things you need, like or want to support and unsubscribe from things you dont need. For most of our users and compared to other services, our pricing is affordable, with 5€ being easily manageable on a monthly basis, or 50€ annually if you want to save 10€.
Oh and again… noone forces you to buy this. And you can bypass it if you want to. They’re just goodies. The core features of GameVault and everything you’ve used up until today will always remain free.
Could you clarify your specific issue then?
We dedicate our free time to improving and maintaining this software. While yes, we encourage monthly donations, to have some MRR to calculate with and run a business, it’s still optional.
As you say, if you can’t donate, you can still self-compile.
Is your issue with us seeking financial support of 5€ a month to maintain servers and justify our time investment towards our families?
We’re a small indie team of two balancing multiple jobs, and a small monthly contribution helps sustain our efforts in delivering quality features for our free software.
Honestly, go bash some triple a enterprise studios for running loot boxes and shit even though you pay 70€ for their games instead.
It is the old crack pipe but it already features way more than just visualizing your game collection and there are a bunch more features in the oven.
The 49€ a year have been selected very carefully and when comparing it to other subscriptions today, are actually pretty reasonably priced.
You don’t need the subscription or it’s features to use GameVault. It’s designed to be totally optional and bypassable. If you enjoyed using it until now, nothing will change for you. See plus more like a “thank you” for a 5€ donation monthly instead of a real subscription service. You can compare it to stuff like patreon.
First of all GameVault was never Open Source. Secondly this is not anything like that and I’m sad you didn’t even read the full blog post. It even says it’s not a shitty enterprise move.
It is just a way to give something back to people who would donate anyway. The plus features are designed to be bypassable with minimal effort if you don’t want to pay for it. The extra features are not important to use the app as usual. Please read before you judge.
For inatallers
You either know the exact use case and need somehting like this or you don’t.
A lot of people just want to share their accumulated videogame libraries with their families and friends in some kind of platform.
due to popularity, but you can contact us via Email, Reddit, Lemmy or Github Issues / Discussions aswell
RomM is just a viewer.
Users must also be aware of and comply with copyright laws in their respective jurisdictions. We encourage responsible and legal use of GameVault. Unlawful use is strictly improper and unauthorized.
There probably will some themes for supporters in the future.
Not natively but there’s this
There’s nothing illegal about GameVault. It’s a tool. It can be used correctly for its intended purpose or misused by others. Banning it would be like banning cars because some people use them as weapons instead of for transportation. So no, I don’t fear any trouble at all. After all, platforms like Plex/Jellyfin, which are basically GameVault for Movies and TV Series, are doing totally fine and are well-established in the general public already.
Sure, but if you get my point, you’ll see that I aim to safeguard our work from being used for profit by someone that did not contribute anything to it. As for the subscription features we’re thinking about for the future, my idea is to let users tweak the source code for their own needs without any charge and the license perfectly fits these needs.
I was side-eying GIMP i guess. Didn’t work for us though. 😅
Thank you for understanding. It was honestly a hard decision to make and i really respect every single open-source-developer out there, from the bottom of my heart. But having talked to them i really realized the cruel truth in this capitalist world is most of them have a hard time keeping the lights on using their work. It’s really a bummer.
You have a great sense of humor sir. Well… first of all im not a lawyer and i really liked the simple terms and conditions of the CC License compared to the usual ones for code. The terms literally fit in a 160x20px image. Also our product is not open-source by definition. That link is an interesting blog-post i made about that topic. You should definitely check it out, if you’re interested. I hope this clears this up a bit.
the @Phalcode organization or if that doesnt work @alfagun74 directly
always has been