Really incredible that the thrusters still function at all after all this time - and that it has any fuel left / usable fuel after all this time.
I made LASIM! https://github.com/CMahaff/lasim
I currently have 3 accounts (big shock):
Really incredible that the thrusters still function at all after all this time - and that it has any fuel left / usable fuel after all this time.
It looks like there are instructions here about hosting your own flatpak instance: https://docs.flatpak.org/en/latest/hosting-a-repository.html
Doubling what Klaymore said, I’ve seen this “just work” as long as all partitions have the same password, no key files necessary.
That said, if you needed to use a key file for some reason, that should work too, especially if your root directory is one big partition. Keep in mind too that the luks commands for creating a password-based encrypted partition vs a keyfile-based encrypted partition are different, so you can’t, for example, put your plaintext password into a file and expect that to unlock a LUKS partition that was setup with a password.
But the kernel should be trying to mount your root partition first at boot time where it will prompt for the password. After that it would look to any /etc/crypttab entries for information about unlocking the other partitions. In that file you can provide a path to your key file, and as long as it’s on the same partition as the crypttab it should be able to unlock any other partitions you have at boot time.
It is also possible, as one of your links shows, to automatically unlock even the root partition by putting a key file and custom /etc/crypttab into your initramfs (first thing mounted at boot time), but it’s not secure to do so since the initramfs isn’t (and can’t be) encrypted - it’s kind of the digital equivalent of hiding the house key under the door mat.
I really enjoyed my time with it, even though I’ve not played many games in this “style”.
The campaign is quite lengthy even though it’s not finished yet, so you’ll definitely get your money’s worth.
Another solution to this situation is to squash your changes in place so that your branch is just 1 commit, and then do the rebase against your master branch or equivalent.
Works great if you’re willing to lose the commit history on your branch, which obviously isn’t always the case.
Sounds like a problem with Memmy. Does this link work? https://lemm.ee/c/[email protected]
You should be able to search communities in your app and could have searched “[email protected]” too.
But basically communities on Lemmy are in the form of “name@host”. The “name” can be whatever someone wants, and the “host” is the website / Lemmy instance where that community originates from. But because it is federated it’s all available everywhere (generally speaking). For example, if you visit https://lemmy.world/c/[email protected] it should be the same content just loaded via lemmy.world instead of lemme.ee. However if theoretically someone went and made a “[email protected]” community, that would be a completely separate community from the above, hosted on a different Lemmy instance.
I’ll just add that another, albeit smaller, category of games that don’t work are really new, demanding titles. There’s not a lot of them for now, but naturally the deck wasn’t the most powerful device to begin with and over time less titles will work well.
Starfield was pointed out to me as an example of one that can’t run on the deck for performance reasons (not that Bethesda is known for their optimization) and BG3 was only barely playable at the lowest settings in the more demanding areas of the game (i.e. Act 3).
That said, for its price point, and considering most games are using the proton compatibility later, I was actually very impressed with its performance.
Out of curiosity, what content are you looking for? Discovery on Lemmy can be a problem, but sometimes the communities are there and even active, just buried.
But may I also suggest searching by Top Day/12-hour/6-hour to see the most active posts. Lemmy’s scaled algorithm still doesn’t get it quite right IMO.
The CEO said they were going to add pay-walled subreddits at an earnings call.
So… Yep.
I know for me, at least with gnome, toggling between performance, balanced, and battery saver modes dramatically changes my battery life on Ubuntu, so I have to toggle it manually to not drain my battery life if it’s mostly sitting there. I don’t know if Mint is the same, but just throwing out the “obvious” for anyone else running Linux on a laptop.
Found a blog post that gives a quick overview of how to do git via email in general: https://peter.eisentraut.org/blog/2023/05/09/how-to-submit-a-patch-by-email-2023-edition
So at least from my understanding you’d make your changes, email the contents of the patch to the maintainer, and then they’d apply it on their side, do code review, email you comments, etc. until it was in an acceptable state.
There’s also the full kernel development wiki that goes into all the specifics: https://www.kernel.org/doc/html/v4.16/process/howto.html
(I never got through the whole thing)
I’ll also throw out: aging infrastructure, build systems, coding practices, etc.
I looked into contributing to the kernel - it’s already an uphill battle to understand such a large, complex piece of software written almost entirely in C - but then you also need to subscribe to busy mailing lists and contribute code via email, something I’ve never done at 30 and I’m betting most of the younger generation doesn’t even know is possible. I know it “works” but I’m really doubting it’s the most efficient way to be doing things in 2024 - there’s a reason so many infrastructure tools have been developed over the years.
The barriers to entry for a lot of projects is way too high, and IMO a lot of existing “grey” maintainers, somewhat understandably, have no interest in changing their processes after so much time. But if you make it too hard to contribute, no one will bother.
I’m surprised by Helldiver’s. Has there been some performance patches? I tried playing that on my deck near launch and it really struggled even at minimum settings - I can’t imagine how it would run at higher difficulties.
Wouldn’t this be the equivalent of the mob mailing their own finger?
Out of curiosity, what switch are you using for your setup?
Last time I looked, I struggled to find any brand of “home tier” router / switch that supported things like configuring vlans, etc.
Maybe I am not thinking of the access control capability of VLANs correctly (I am thinking in terms of port based iptables: port X has only incoming+established and no outgoing for example).
I think of it like this: grouping several physical switch ports together into a private network, effectively like each group of ports is it’s own isolated switch. I assume there are routers which allows you to assign vlans to different Wi-Fi access points as well, so it doesn’t need to be literally physical.
Obviously the benefits of vlans over something actually physical is that you can have as many as you like, and there are ways to trunk the data if one client needs access to multiple vlans at once.
In your setup, you may or may not benefit, organizationally. Obviously other commenters have pointed out some of the security benefits. If you were using vlans I think you’d have at a minimum a private and public vlan, separating out the items that don’t need Internet access from the Internet at all. Your server would probably need access to both vlans in that scenario. But certainly as you say, you can probably accomplish a lot of this without vlans, if you can aggressively setup your firewall rules. The benefit of vlans is you would only really need to setup firewall rules on whatever vlan(s) have Internet access.
I loved the original Hades, but I played it after it left Early Access.
It’s going to be really hard to resist jumping in early with Hades II.
Source for the image? I’d love a higher resolution version.
So maybe you’ve heard something I haven’t, according to this timeline, there was only 2-3 minutes between when the ship issued a mayday and the bridge collapsed: https://www.cbsnews.com/news/francis-scott-key-bridge-collapse-timeline-911-call-dali-cargo-ship-mayday-maps-construction-worker-recovery/
It sounded like there was 1 police officer already stationed on either end of the bridge, so thats the only reason they were even able to close the bridge before the collapse.
In the time it took them to do that, I can’t see how there would have been time to warn them physically (it’s like a 2 mile bridge). From the article, it sounded like there was confusion about if a crew was even on the bridge. I also don’t know how often / what mechanism police can use to directly contact crews, if there even is one.
More of a debugging step, but have you tried running
lsinitrd
on the initramfs afterwards to verify your script actually got added?You theoretically could decompress the entire image to look around as well. I don’t know the specifics for alpine, but presumably there would be a file present somewhere that should be calling your custom script.
EDIT: Could it also be failing because the folder you are trying to mount to does not exist? Don’t you need a
mkdir
somewhere in your script?