nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 day agoSkyrim was 'personally rebalanced' by producer Jeff Gardiner just 2 weeks before launch: 'Well, I hope this is good'www.pcgamer.comexternal-linkmessage-square29fedilinkarrow-up1109arrow-down15
arrow-up1104arrow-down1external-linkSkyrim was 'personally rebalanced' by producer Jeff Gardiner just 2 weeks before launch: 'Well, I hope this is good'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 day agomessage-square29fedilink
minus-squareRai@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4·6 hours agoWhile I agree, this falls apart in VR, which is objectively the best way to play. Physical combat lacks any sort of weight, while archery with mods feels insanely satisfying. I wish physical combat felt… good.
minus-squareCarnivorousCouch@lemmy.worldlinkfedilinkEnglisharrow-up2·edit-23 hours agoBut I love flailing my hand around like mad to cheesily get a bunch of hits in quickly!!!
While I agree, this falls apart in VR, which is objectively the best way to play. Physical combat lacks any sort of weight, while archery with mods feels insanely satisfying. I wish physical combat felt… good.
But I love flailing my hand around like mad to cheesily get a bunch of hits in quickly!!!