Damage to Frozen Enemies: Increased by ~20%.
Physical Damage: Increased by ~25%.
Fire Damage: Increased by ~25%.
Cold Damage: Increased by ~25%.
Lightning Damage: Increased by ~25%.
Poison Damage: Increased by ~25%.
Shadow Damage: Increased by ~25%.
Non-Physical Damage: Increased by ~25%.
Physical Damage Over Time: Increased by ~40%.
Fire Damage Over Time: Increased by ~40%.
Shadow Damage Over Time: Increased by ~40%.
Damage with Two-Handed Bludgeoning Weapons: Increased by ~25%.
Damage with Two-Handed Slashing Weapons: Increased by ~25%.
Damage with Dual-Wielded Weapons: Increased by ~25%.
Damage with Ranged Weapons: Increased by ~25%.
Damage with Skills that Swap to New Weapons: Increased by ~25%.
Damage while in Human Form: Increased by ~25%.
Damage while Shapeshifted: Increased by ~25%.
Blood Skill Damage: Increased by ~25%.
Bone Skill Damage: Increased by ~25%.
Brawling Skill Damage: Increased by ~33%.
Companion Skill Damage: Increased by ~33%.
Conjuration Skill Damage: Increased by ~33%.
Cutthroat Skill Damage: Increased by ~25%.
Darkness Skill Damage: Increased by ~25%.
Earth Skill Damage: Increased by ~25%.
Frost Skill Damage: Increased by ~25%.
Imbued Skill Damage: Increased by ~25%.
Imbuement Skill Damage: Increased by ~33%.
Marksman Skill Damage: Increased by ~25%.
Pyromancy Skill Damage: Increased by ~25%.
Shock Skill Damage: Increased by ~25%.
Storm Skill Damage: Increased by ~25%.
Summoning Skill Damage: Increased by ~25%.
Trap Skill Damage: Increased by ~33%.
Weapon Mastery Skill Damage: Increased by ~33%.
Werebear Skill Damage: Increased by ~25%.
Werewolf Skill Damage: Increased by ~25%.
Thanks for showing my point about too many affixes.
Explain to me how you’re gonna know if your current sword with vuln/crit/crit dmg is better or worse than the new shinny drop with +cutthroat/crit/trap for a rogue.
Hint : You can’t without testing, and how are you gonna do that without enchanting + reroll 1 affix ?
We didn’t have that many affixes in Diablo 2 LoD and surprise, nobody complained !
What’s gonna happen is the players who’ve gonna keep playing the game will use websites like « Ask Mr Robot » everytime they get loot.
Damage to Frozen Enemies: Increased by ~20%. Physical Damage: Increased by ~25%. Fire Damage: Increased by ~25%. Cold Damage: Increased by ~25%. Lightning Damage: Increased by ~25%. Poison Damage: Increased by ~25%. Shadow Damage: Increased by ~25%. Non-Physical Damage: Increased by ~25%. Physical Damage Over Time: Increased by ~40%. Fire Damage Over Time: Increased by ~40%. Shadow Damage Over Time: Increased by ~40%. Damage with Two-Handed Bludgeoning Weapons: Increased by ~25%. Damage with Two-Handed Slashing Weapons: Increased by ~25%. Damage with Dual-Wielded Weapons: Increased by ~25%. Damage with Ranged Weapons: Increased by ~25%. Damage with Skills that Swap to New Weapons: Increased by ~25%. Damage while in Human Form: Increased by ~25%. Damage while Shapeshifted: Increased by ~25%. Blood Skill Damage: Increased by ~25%. Bone Skill Damage: Increased by ~25%. Brawling Skill Damage: Increased by ~33%. Companion Skill Damage: Increased by ~33%. Conjuration Skill Damage: Increased by ~33%. Cutthroat Skill Damage: Increased by ~25%. Darkness Skill Damage: Increased by ~25%. Earth Skill Damage: Increased by ~25%. Frost Skill Damage: Increased by ~25%. Imbued Skill Damage: Increased by ~25%. Imbuement Skill Damage: Increased by ~33%. Marksman Skill Damage: Increased by ~25%. Pyromancy Skill Damage: Increased by ~25%. Shock Skill Damage: Increased by ~25%. Storm Skill Damage: Increased by ~25%. Summoning Skill Damage: Increased by ~25%. Trap Skill Damage: Increased by ~33%. Weapon Mastery Skill Damage: Increased by ~33%. Werebear Skill Damage: Increased by ~25%. Werewolf Skill Damage: Increased by ~25%.
Thanks for showing my point about too many affixes.
Explain to me how you’re gonna know if your current sword with vuln/crit/crit dmg is better or worse than the new shinny drop with +cutthroat/crit/trap for a rogue.
Hint : You can’t without testing, and how are you gonna do that without enchanting + reroll 1 affix ? We didn’t have that many affixes in Diablo 2 LoD and surprise, nobody complained !
What’s gonna happen is the players who’ve gonna keep playing the game will use websites like « Ask Mr Robot » everytime they get loot.