• MeanEYE@lemmy.world
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    1 year ago

    It would mean slower loading perhaps but there’s a balance to be struck there. Besides, game being fun has nothing to do with game being high fidelity or huge hard disk space.

    • stevehobbes@lemm.ee
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      1 year ago

      Not just slower loading. Less available performance in game.

      Every time it needs to load a texture it’s uncompressing it on the fly…. That’s going to take away from CPU and RAM (both the compressed and uncompressed versions will be in RAM).

      • Rakonat@lemmy.world
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        1 year ago

        I don’t know how much power you think it takes to load and render textures on a model, but I can assure you that as long as you are not running on a potatoe programmed by monkeys slamming a football into a keyboard, it will not significantly impact performance once loaded.

      • MeanEYE@lemmy.world
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        1 year ago

        It’s not going to be less performance in the game. Once uploaded to GPU texture is ready to be used. Just the loading part would be slower.