nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoSkyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'www.pcgamer.comexternal-linkmessage-square31fedilinkarrow-up12arrow-down10cross-posted to: [email protected]
arrow-up12arrow-down1external-linkSkyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square31fedilinkcross-posted to: [email protected]
minus-squareLordCrom@lemmy.worldlinkfedilinkEnglisharrow-up1·29 days agoStep 1, this time don’t have an unskippable intro that lasts 30 minutes before you can start actually playing.
minus-squarejdeath@lemm.eelinkfedilinkEnglisharrow-up1·29 days agonoted! are you thinking 2 hours is long enough, or should we really try for three?
Step 1, this time don’t have an unskippable intro that lasts 30 minutes before you can start actually playing.
noted! are you thinking 2 hours is long enough, or should we really try for three?