Monster@lemmy.world to Memes@lemmy.ml · 2 years agojust my luck...lemmy.worldimagemessage-square14fedilinkarrow-up1429arrow-down18file-text
arrow-up1421arrow-down1imagejust my luck...lemmy.worldMonster@lemmy.world to Memes@lemmy.ml · 2 years agomessage-square14fedilinkfile-text
minus-squareReveredOxygen@sh.itjust.workslinkfedilinkEnglisharrow-up12·2 years agoCan you show me a single engine agnostic game? I don’t see how that’s even remotely feasible
minus-squareTuna Casserole@programming.devlinkfedilinkarrow-up8·2 years agoI guess it would be doable by trying to write a bunch of wrappers around engine specific stuff, but holy shit development would be… ugh. Slow and ultimately a confusing mess to maintain still
minus-squareCluckN@lemmy.worldlinkfedilinkarrow-up2·2 years agoImagine not writing your game in assembly
Can you show me a single engine agnostic game? I don’t see how that’s even remotely feasible
I guess it would be doable by trying to write a bunch of wrappers around engine specific stuff, but holy shit development would be… ugh. Slow and ultimately a confusing mess to maintain still
Imagine not writing your game in assembly
Roller Coaster Tycoon.