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nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years ago

Innersloth (Among Us devs) post statement about new unity changes

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Innersloth (Among Us devs) post statement about new unity changes

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nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years ago
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  • Whirlybird@aussie.zone
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    2 years ago

    This has been confirmed not true. It’s on a machine level. You can install 10000 times on the same machine and it will only charge for 1 install.

    • body_by_make@lemmy.dbzer0.com
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      2 years ago

      It was actually true that multiple installs per user would count multiple times, but Unity rolled back that decision not long after announcing it. However, install bombs will still be possible, I seriously doubt Unity has a fool proof way to accurately identify the same user over multiple installs if the user is reinstalling maliciously to cost the developer money.

    • FlumPHP@programming.dev
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      2 years ago

      And? It would take a trivial amount of effort to spin up VMs and install the game on each. If I immediately tear the VM down after, I’m sure my cost would be covered by free AWS credits.

      • Whirlybird@aussie.zone
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        2 years ago

        Why would anyone do this? Most games also don’t give you an unlimited amount of installs.

        • sugar_in_your_tea@sh.itjust.works
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          2 years ago

          Trolls. Competitors. Vigilantes. This is the Internet.

        • FlumPHP@programming.dev
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          What? I’ve never played a game that limited the number of times I could install it.

          • Whirlybird@aussie.zone
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            2 years ago

            On the number of machines you can install it on. Windows store games do this.

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