• all-knight-party@kbin.cafe
    link
    fedilink
    arrow-up
    6
    arrow-down
    5
    ·
    1 year ago

    I’ve never played 76, but 4 is one of my favorite games of all time. I think most people who didn’t like it were going into it desiring for it to be something it wasn’t. What it was impeccably good at was being a scavenging looter shooter with addicting weapon and armor modification and a fun outpost building system that wasn’t for me, but did let me make my own little home.

      • all-knight-party@kbin.cafe
        link
        fedilink
        arrow-up
        4
        ·
        1 year ago

        Definitely not Bethesda’s strong suit and not what I go to their games for. Their NPC interaction is made up of tons of awkward TMI introductions and dialogue too quirky to take seriously most of the time. That’s a valid criticism, I would not say Fallout 4 is well written. I think it has some interesting premises like the whole synth idea, but not a well executed story.

        The only overall story I really thought was good in that game was Paladin Danse’s quest chain.

    • jet@hackertalks.com
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      1 year ago

      This. I completely agree. Fallout 4 is a great looter shooter. If you take it light and breezy you’re going to have fun.

      It is not an RPG where your actions have impact on the world.

      • abraxas@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        Honestly, the same is sorta true with most Bethesda game going back. Short of the atomic bomb in FO3, it’s just minor dialog changes most of the time.

        I don’t get the FO4 hate from the FO3/FO-NV fans. They’re all three equivalently immersive.