According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • avater@lemmy.world
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    1 year ago

    only issue I see with the game at the moment is that they did not use those fly/land/dock sequences to mask the loading times. I think that would enhance the experience a lot

    • PintShotRiot@lemmy.world
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      1 year ago

      Exactly it almost seems like that was the plan and then something went wrong and they couldn’t fix it in time