alessandro@lemmy.ca to PC Gaming@lemmy.ca · edit-24 个月前PC gamers are finally embracing the controller, as usage triples [increase to 15% from 5% over the last six years]www.pcgamesn.comexternal-linkmessage-square78fedilinkarrow-up1188arrow-down121
arrow-up1167arrow-down1external-linkPC gamers are finally embracing the controller, as usage triples [increase to 15% from 5% over the last six years]www.pcgamesn.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · edit-24 个月前message-square78fedilink
minus-squareasexualchangeling@lemmy.mllinkfedilinkarrow-up2·4 个月前What are your thoughts on the Steam deck’s Touchpads? I’d love to see them in a thumb ball type formfactor
minus-squareILikeBoobies@lemmy.calinkfedilinkarrow-up3·4 个月前My problem with touch pads is limited range, you constantly have to recentre. In a competitive environment that’s wasted ms where you are moving your finger back to make your next movement The thumb ball reduces the amount of that
minus-squareasexualchangeling@lemmy.mllinkfedilinkarrow-up3·4 个月前At least with the ones on the steam deck this is solved (for me) largely by software emulating the momentum of the trackball
What are your thoughts on the Steam deck’s Touchpads? I’d love to see them in a thumb ball type formfactor
My problem with touch pads is limited range, you constantly have to recentre. In a competitive environment that’s wasted ms where you are moving your finger back to make your next movement
The thumb ball reduces the amount of that
At least with the ones on the steam deck this is solved (for me) largely by software emulating the momentum of the trackball