TheLongPrice@lemmy.one to Games@sh.itjust.worksEnglish · 1 year agowhats a game that you got significantly far into, only to realize you were doing something wrong or missing a key feature/ability altogether?message-squaremessage-square99fedilinkarrow-up1133arrow-down10
arrow-up1133arrow-down1message-squarewhats a game that you got significantly far into, only to realize you were doing something wrong or missing a key feature/ability altogether?TheLongPrice@lemmy.one to Games@sh.itjust.worksEnglish · 1 year agomessage-square99fedilink
minus-squareembit@feddit.delinkfedilinkEnglisharrow-up15·1 year agoBloodborne… totally ignored that the gun is there to parry attacks and stun enemies on my first playthrough attempt
minus-square0xc0ba17@sh.itjust.workslinkfedilinkEnglisharrow-up3·1 year agooh damn, that’s one of the most important gameplay elements! Though I remember Bloodborne being super obtuse about teaching mechanics
Bloodborne… totally ignored that the gun is there to parry attacks and stun enemies on my first playthrough attempt
oh damn, that’s one of the most important gameplay elements!
Though I remember Bloodborne being super obtuse about teaching mechanics