Title. It seems excessive. Even when I fully power it down it tends to drop a lot more than I’d expect.

Thanks.

  • Kit@lemmy.blahaj.zone
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    6 months ago

    The OLED model has a special Bluetooth module that can wake the system from standby. This causes excessive power drain. You can try disabling Bluetooth if you’re not using any Bluetooth accessories.

    • TerkErJerbs@lemm.eeOP
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      6 months ago

      Bluetooth is disabled, as is the Wi-Fi antenna. Which I always do with any devices I turn things off that I don’t need.

  • Bumrocky@lemmy.world
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    6 months ago

    It’s the stanby/quick restart that’s doing it. It’s literally staying on. Best to use the power/shut down option in the menu vs just hitting the power button. Same was happening to me before I figured it out.

    • TerkErJerbs@lemm.eeOP
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      6 months ago

      Thanks for that. I’ve been thinking of it as a sleep/hibernate function but obviously it’s not. Linux still hasn’t seemed to figure that one out for some reason. Not Steam’s fault.

      • Telorand@reddthat.com
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        6 months ago

        Linux has a hibernate function, but the power button activates Sleep, which is higher-consumption. There may be a way to set it to actually hibernate on button press, but I’ve only seen Hibernation via Desktop Mode.

        Sleep = keep processes in memory = more power consumption.

        Hibernation = write most processes to disk and keep only vital system processes in memory = less power consumption.

        • JohnEdwa@sopuli.xyz
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          6 months ago

          At some point SteamOS has major issues crashing when waking up from hibernation, which is probably why it hasn’t been added as an option. Which is annoying, because if you run out of battery, the deck just dies. At the very least, it should force-hibernate itself before dying.

          • TerkErJerbs@lemm.eeOP
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            6 months ago

            This kinda describes where Linux has been at with sleep/hibernation for quite a few years. I don’t understand the deeper implications but it’s never seemed like a priority for Linux devs, vs how Windows and Mac have solved it long ago. Maybe because Linux hasn’t traditionally focused on portable devices but arm (etc) seems to be changing that.