simple@lemm.ee to Games@lemmy.worldEnglish · 2 years agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square155fedilinkarrow-up1961arrow-down17 cross-posted to: [email protected]
arrow-up1954arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 2 years agomessage-square155fedilink cross-posted to: [email protected]
minus-squareaksdb@lemmy.worldcakelinkfedilinkEnglisharrow-up6·2 years agoAt least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.
At least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.